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"player character" Definitions
  1. a character in a role-playing game or video game who is controlled by the person playing the game. Abbreviation
  2. Compare nonplayer character.

129 Sentences With "player character"

How to use player character in a sentence? Find typical usage patterns (collocations)/phrases/context for "player character" and check conjugation/comparative form for "player character". Mastering all the usages of "player character" from sentence examples published by news publications.

When Absolver opens, the player character puts on a mask.
In The Space Between, Martin, the player character, is an architect.
The player character, Harry DuBois, showed up to take care of it.
"She's basically a NPC [non-player character]," concludes Beth Elderkin at io9.
It's not just the player character, but what the player is focused on.
Your clit is like a non-player character (NPC) in a video game.
The player character has a baton (melee weapon) and a gun (ranged weapon).
The player character in Three Houses, Byleth, is similar to other recent Fire Emblem protagonists.
Each of them is, in their way, a player character who took a different route.
Maybe you just need to mess with the variables to make your player character fall faster.
PS:T's plot revolves around the player character The Nameless One and his journey through the multiverse.
There's no single player character—instead, you're a fly on the wall as the story unfolds.
Mike Williams, USgamer Lieutenants can be recruited from nearly every enemy non-player character (NPC) in Odyssey.
When you can customize your player character in the starting menus, what's the first thing you do?
Slackbot became like a "familiar" in a video game: a non-player character that explains the world.
The player character has the phage and needs medicine that costs $700 a day to stay alive.
It tells the story of the player character (I'm going to call her Sally, for that was the name my wife and I gave the player character when we played), who opens the game discovering she was possessed by a demon and wreaked untold havoc across New York City.
New employee is like your perspective character, new employee is like the player character in a way, right?
Our player character, our Arisen, is plainly just another cog in this machine, another spoke in this wheel.
When you can customize your player character in the starting menus, what's the first thing you always do?
It's a mundane but meaningful moment, evoking homespun warmth and childhood familiarity in service of player/character bonding.
Eventually, Reynolds&apos character, named Guy, realizes that he&aposs a non-player character in a video game.
And how the player character Tethu performs in one side will directly impact your performance on the other.
Watch Dogs 2 players have found at least one female non-player character model with a fully rendered vagina.
In video game jargon, a non-player character (NPC) is defined by only having a limited number of responses.
Browsing through the phone's contents I felt like I was exploring the life of a video game non-player character.
Like any non-player character, they are programmed to act in certain ways in reaction to certain in-game variables.
We're also introduced to the customizable player character V, a hired gun on the rise to become an urban legend.
BioShock's opening finds the player character, Jack, in great peril, seemingly the sole survivor of a mid-Atlantic plane crash.
Arthur Morgan, the protagonist and player character, can't just retire and become a school teacher on some remote frontier town.
Say you meet an NPC (a non-player character in a game), who you could kill without any consequences at all.
And if you attack another player character, you become a glowing rogue agent with a timed bounty on your head, too.
It's not a scripted sequence or cutscene; you, the player, have to provide the inputs to turn the player character around.
Your mediator for these interactions is the player character, who in every game is the human commander of a starfaring ship.
It's a roguelike, in the sense that every run begins in the same way, with the exception of the chosen player character.
The fish in the trailer asks the player character to get his mom into heaven in exchange for $3 million and some jewelry.
Nintendo also hinted at the larger story for the game: the player character will periodically have visions from a mysterious figure named Sothis.
In slanted camcorder video footage, someone is playing Call of Duty on their TV. The player character stands in front of a door.
"At first, our player character was a rabbit that beats up enemies by picking up and throwing objects with his ears," Naka remembered.
As a head of state, she's sabotaged by being the player character in an action game: She's built for violence, not trade deals.
Each stage ends with the player character declaring, "I regret nothing," and introducing a shotgun shell to his skull from instant-death range.
Also returning from Trendsetters is the ability to style male characters, even though the player character is still presumed to be a woman.
At the end of each phase, both the player character and the boss have their current health bar refilled; both of you have several.
Aside from the new location, the big shift appears to be the ability to take control of any non-player character in the world.
She's also not all she seems, and she is closer to the player character, Booker DeWitt, than initial appearances could ever have you believe.
The game physics were also very rough, with any kind of collision resulting in NPC [non-player character] animations breaking and vehicles losing control.
And it happens by changing our player character from Cole Phelps to Jack Kelso, an old war buddy-turned-rival, now an insurance investigator.
During the event, thousands of Guardians—the same superpowered beings as the player character—died during a failed invasion of the moon's enemy territory.
The player character is a humanoid that can pick things up, jump, and perform actions, and so all of the other humanoids can do that.
These are Kyra and Thaletas, and when the player character arrives to aid their rebellion, their story becomes one of Odyssey's best and most tragic arcs.
Second, in terms of developing characters themselves, let sex workers and their labor get the same respect as any other non-player character (NPC) at *work.
But that camera doesn't linger in the rafters, it's pulled in distressingly tight to the player character, with just enough buffer to see what's behind him.
It's not just that you're a player-character and they are scenery, or that you are visually distinguished from the rest for the sake of playability.
Let's move on to the game's leading guys, the quartet we see in all the marketing: the player character, Noctis, and his colleagues Ignis, Prompto, and Gladiolus.
The comic is a Cold War fantasia of looming nuclear holocaust featuring a Russian chess player character, a chess-playing computer, and chess pieces laced with poison.
But this person has found a way to crush the player character into two portals simultaneously, creating a transcendental drug trip that's nothing short of insanely cool.
When player-character Tommy was shot dead at the end, in a scene presumably overlooked by anyone who'd describe Red Dead Redemption as "brave," it felt right.
Small touches like the sheer scale of pokémon — an Onix or an Arcanine, for example, dwarf your player character — bring the series to life in a new way.
But in this moment, all we can do is watch as our player character is caught, drowns, and drifts helplessly deeper and deeper into the murky water's depths.
But there are shared ones as well: understanding that the player character and moving objects may have consequences, or that certain areas of the play area are inaccessible.
His name is Malroth, and he joins your self-named player character as both a constant ally in battle and as someone to help you smash and collect materials.
Point a gun at an ally you're not meant to kill, and the player character might lower the weapon, or the game might not let you pull the trigger.
An idyllic suburb chock full of retired secret agents will remain in a stable state until the player chooses to step into the orbit of a non-player character.
"I think player/character embodiment is really powerful and games are uniquely better than other media at having people get into character, almost like they're in a play," she said.
An abandoned space filled with hostile aliens, a player character with amnesia, and a healthy dose of mysterious superpowers combines in exactly the way you think it would it Prey.
The player character, whose father is played by Mahershala Ali, is described as having famously flaked on commitments sometime in his young career, causing others to worry about his temperament.
The game's most recent trailer showed the player character blasting off into space, using a heavily armed "Jackal" spaceship to destroy enemy fighters and capital ships in zero-gravity dogfights.
Your goal as the player character is to stop him from making that decision, ultimately framing Naoto as a woman fed up with the demeaning treatment from their male peers.
Since the player character of Odyssey is a mercenary and not an Assassin, the combat is suitably updated to accommodate a much wider and sometimes more brutal set of skills.
It's set during the fall of Communism across Eastern Europe, spanning many countries traversed over the course of a road trip taken by yourself, the player character, and your uncle.
Aside from being one of the only existentially hopeful games at the event, Polyarc Games' Moss was also unique in that the main character, Quill, is not the player character.
Like Yakuza, Project Judge is a gritty real-world drama set in present-day Japan, but flips the stakes altogether by casting the player character as a former lawyer turned detective.
With Cayde dead, the tone sours and sharpens, turning into a bleak reflection on the moral grays of Destiny's universe, pulling the player character on a Western-inflected journey for revenge.
In others, such as Gage trying to piece together the motivation of the player character in Hyper Light Drifter, it may be heavily based on interpretation rather than the game's affordances.
In a massive, hollowed column that was slowly filling with water, the main player character wrapped their companion with their long scarf, offering a chirp to encourage them to come along.
The other, a revision of a previous-gen shooter, set on a space station, all jump scares and spooky shadows, where the player character can turn themselves into an extra-terrestrial magician.
The farm and Pelican Town are an escape from the tedium of everyday life, both for the player character in the game's storyline and for me out there in the real world.
A.L.T. begins with the vision of a frozen death animation of our beloved player character, the Doom Marine's, character sprite that abruptly disappears in a flash of damage as you move forward.
If you're not familiar with voxels, think of them as virtual particles that can be stacked up and stuck together to form anything from a landscape to a player character or gun.
It looks great: the series's signature player-character designs and cute animals look better than ever, while the new crafting mechanic looks to be a fun way to build tools and furniture.
It launched with Zombi U, a legitimately terrifying horror game with a unique (at the time) mechanic that allowed you to raid the animated corpse of your previous player character after death.
It happens in one of the earlier missions, not long after you unplug from the virtual reality game-within-a-game that the player character and her accomplices use to plan their heists.
Now that the exact time period of Assassin's Creed: Odyssey has been revealed (give it up for 421 BCE!), it's time to speculate on which historical figures might interact with the player character.
The merch line is rounded out with a pair of T-shirts, one designed by Fez creator Phil Fish, and some enamel pins with the different versions of the player character from the game.
You find that your accomplices—Lou and Maisy, friends and quasi-family to the player character, Poncho—have scooted over to sit on the floor just behind you, keyboards on their laps, tapping away.
Losing your controller's charging during an intense gaming session isn't just an inconvenience, it can be a matter of life and death (for your player-character, that is) depending on the game you're playing.
Nathan Lane as Clarke Hayden Of all the supporting player character evolutions on the show, and there are so many great ones, Nathan Lane's performance as Clarke Hayden stands out for tugging at our heartstrings.
McMakistein explained on Reddit that he used over 400 command blocks (special blocks that allow you to execute a line of code in the game) to turn his player character into the gauntlet-wielding hero.
In the same way that I appreciate the universal equivalence of how things work in Spelunky, I appreciate that the mercenaries of Odyssey don't break from their job when it comes to the player character.
Civilians existed in Far Cry 2 only as refugees in the game's intro and locked behind closed doors, waiting for the foreign player character to arrive with the paperwork they need to flee the war zone.
So sometimes when you're getting all this non-player character dialogue, it's awesome because you're learning about the world and the people who came before you and the reason that Builders are rare in this world.
Double Dragon II's twist on the first game is its directional attacks: the B button, on the left, deals kicks and punches to enemies on that side of the player character, and A to the right.
You move your player character through a 2D plane and time itself by winding the crank to advance the clock; arrive late for a date and your rightly pissed-off girlfriend will suplex you into the ground.
Nintendo's stream showed Link taking a pasting in combat and pausing time to gobble a seared steak, a process reminiscent of Skyrim's mythical player character taking time out of an epic fight to chain-eat 20 sweetrolls.
Things and events don't kill the player character, the only "game over" is when you finish the game, because the goal is to get to the end of the game, rather than figuring out complex and arcane puzzles.
Amid social media posts fawning over its realistic ecosystem and graphics, or paying tribute to fallen horses, there were videos of player character Arthur Morgan petting the good boys (every dog, according to Morgan, is a "good boy").
Just as you wouldn't start shooting a pistol in the company of several clickers, the player character, Aloy, cannot charge into a field full of aggressive robo-whatevers with just her bow and a healthy slug of courage.
It looks great, its environments bustling with tiny little people (ready to be gunned down, if that's your thing), and the perspective-shifting element, whereby you spin the buildings around the player character, essentially, is a massively satisfying mechanic.
The heart of this experience is the narrative, the investigation, which first attracts the player character of Edward Pierce, a Boston-raised, 45-year-old First World War veteran turned private detective, to the small community of Darkwater Island.
Other times, though, they simply draw the player character, Hat Kid, on top of the object as a silhouette, which accomplishes the same goal — letting the player see the character at all times — while using far less computing power.
There's a skittering twitchiness to controlling the player character, something that can initially feel off-putting; but before long, you're successfully navigating Wander through all manner of peculiar passages, some of which are carved of rock, others coated in fur.
In Soma, much of the thrust of the game comes from learning that Simon—your player character—is only a copy of the memories from the original Simon, a dude who died almost a century before the events of the game.
Death Stranding, presently exclusive to the PlayStation 4 but coming to PC next summer, is as sprawling as the horizon that stretches before my player character, a man named Sam, played via motion capture by Norman Reedus (The Walking Dead).
With no (or minimal) extradiegetic information on screen, players can become both actor and witness, preserving the relationship between player, character, and world Rather than dramatically staging these characters, we're obligated to guide them, recording only actions we perform through them.
In those missions themselves—or the one I played, at least—chunky environments are neatly juxtaposed with lithe enemy avatars, long limbs spread like broken stars of flesh and bone once the player character is done introducing an iron bar to their skulls.
I don't feel that I need to dive into what it's about, given its nosebleed seat in the video gaming firmament, but the dynamic between the player character and his closest companion-cum-essential transport, a horse called Agro, stuck with Ueda.
Jynx Boyne, a nonbinary gamer and writer for "Not Your Mama's Gamer," wrote in a blog that even though games that allow players to create their own characters often have restrictive, gendered wardrobes for the player character, they do have some benefits.
If you watch the Feminist Frequency "Women as Background Decorations" videos, one clip after another shows women sex workers telling the player-character that they're so attractive they don't have to pay for sex or they can get a special reduced price.
You'll be asked to locate items to satisfy the demands of the first non-player character you properly meet—apologies for the vagueness here but, you know, embargoes—but there's no time limit imposed, and no set order for completing these tasks.
I was also impressed by the fluidity and naturalness of the new motion mechanics for the player character that Dice showed off: you can throw yourself forward, to the side, or even backward while backpedaling and turning your body and shooting at the same time.
Essentially, you're painstakingly assembling a dictionary of words from a dead civilization, limited only by the cardiovascular limits of your player character—attempt to scale too many mountain passes, and Aliya will faint, leaving your robotic compatriot to carry you back to the ship.
Video games tend to focus on paramours, sidekicks, and rivals; at the end of the typical Bioware game, I'm usually hard-pressed to point to one of the game's NPCs as a friend to the player character (Varric is the salient exception, of course).
Apple added Xbox One and PlayStation 4 controller support in the updates, and after doing some digging, I can confirm that you can use multiple of either type of controller on one iOS device running the update, with each controlling a different player character.
It's a proof of concept—not much more than a tour of the finished portions of the virtual ship with some running commentary from the player character—and it's stuffed with historical facts that pop up as players wander the halls of the luxury liner.
In the trailer above, the green fish that the player character and Seaman come across is a stand-in for West, who was parodied in a 2009 South Park episode as singing a song called "Gay Fish," where he raps about having sexual relations with male fish.
Developed by the new indie studio Compulsion Games, We Happy Few wears its Huxlean (Brave New World) influence on its sleeve, featuring a "happy drug" called Joy that all citizens are required to take, a policy the player character decides to stop following at the game's opening.
A simple story, cleanly told, and a player character who tersely defined with just a few small animations (smashing up the Mars base computers, when he is told to simply turn them off, encapsulates the Doom Marine perfectly) demonstrably increase one's enjoyment of a bloody shooter.
After nearly two years of hype, "Animal Crossing: New Horizons" — the latest game in Nintendo's adorable life-simulator series, which centers on the player character starting a new life on a deserted island — launched on Friday, and has already won the hearts of gamers around the world.
By answering questions in the opening scene — in which a then-unnamed demon is exorcized from the main character — you fill in the name, gender, and occupation of the player character, allowing for a variety of different stories, though you can only choose from three occupations.
Again, it's the kind of move that a juvenile RPG game master makes, rushing a half-conceived notion of a person in front of a player-character because they wanted to explore something off of the path that is supposed to take them through the scripted narrative.
What we have here is a collection of classic, highly embarrassing bugs you've probably seen before if you play a lot of video games: the player character falling through the game world, AI that doesn't react appropriately, wacky physics and collisions, and objects spawning in hilariously wrong places.
You escape by describing how you got trapped in the first place; each retelling of the story is an opportunity for the player to understand what is going on, so that, eventually, they can be armed of knowledge that the player character had all along, and use it to escape.
The design is intentional, and it works, but the reality is that it also sucks complete shit to engage with a character who literally just spews 19th century race science at the player character in a game that trains you to look for something neat or special behind every dialogue choice or option.
While those early 3D graphics don't necessarily convey it super well, the implication is that the player character has teleported into her body, and the game's victory text scrolls over a short animation of the elder god distorting and writhing until the player explodes out of her in a rain of bloody chunks.
Games, then—even those in which the player character is a meathead caricature with a Megadeth theme song—are evidently seen as a worthy substitute for the real world by experts in the psychology field, eliciting largely the same neural responses as if we were to attempt to tackle a maze in the physical realm.
While Princess Zelda has grown stronger and more powerful with each chapter — in the 33 years since her debut, she's evolved from a damsel in distress into the reincarnation of a powerful deity — contributors Melissa Huntley and Wind Goodfriend posit that she has never been made "whole" in the way the player-character Link has.
BioShock's EVE is a particularly clever example of this—by centralizing its Randian dystopia around the use of magical psychoactive drugs called Plasmids, the developers behind the game not only grant the player character fun superpowers, such as shooting lightning out of his hands, they also justify murdering the inhabitants of said dystopia with these abilities.
Far Cry 4 took steps in the right direction, first by including the player character as a member of the game's culture, and second by giving the primary faction a more active role in their own liberation (and multiple, competing perspectives on how to achieve that.) But across all three, there was little attention paid to the daily lives of civilians.
You get launched out of a tube like 'Battlestar Galactica' A publicly available trailer showed player character Reyes launched out of a tube in his Jackal, Battlestar Galactica-style, but at a behind-closed-doors presentation at E3 I also saw the ship boost its way from the Earth's surface into high orbit, a rocket-powered ride that saw the Jackal's windows ice up just as it punched its way through our atmosphere.

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