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"novelize" Definitions
  1. to convert into the form of a novel

18 Sentences With "novelize"

How to use novelize in a sentence? Find typical usage patterns (collocations)/phrases/context for "novelize" and check conjugation/comparative form for "novelize". Mastering all the usages of "novelize" from sentence examples published by news publications.

" According to the author who was asked to novelize it, the climactic scene had "Kirk slugging it out on the bridge with Jesus.
Wallace doesn't simply set a scene and novelize his characters into facile life; rather, he makes an almost metaphysical commitment to see reality through their eyes.
Still, he tells us when he's doing this, and the lack of historical evidence turns out to be his ally, encouraging him to speculate obviously rather than to novelize silently.
Dalton was the first among many authors to novelize the true story of William Adams, who was the first Englishman to reach Japan in the 17th century. His "romantic biography" is called Will Adams, the First Englishman in Japan (1861). It is not an accurate history - Dalton never went to Japan, he relied on old sources and fictionalized the story - but it is a reflection of 19th century British stereotypes of Japan, about which little was known in the years immediately after Perry's arrival. Later authors would also novelize the Adams story, the best known is James Clavell's Shōgun (1975) and subsequent 1980 film.
Wilhelm Conrad Röntgen (;"Röntgen". Random House Webster's Unabridged Dictionary. ; 27 March 184510 February 1923) was a German mechanical engineer and physicist, who, on 8 November 1895, produced and detected electromagnetic radiation in a wavelength range known as X-rays or Röntgen rays, an achievement that earned him the first Nobel Prize in Physics in 1901.Novelize, Robert.
His last work to be broadcast was an episode of the detective series Bergerac, another show script-edited by Chris Boucher, transmitted in 1987. He did little work outside of television, although he did novelize his script of The Two Doctors for Target Books in 1986. It was the 100th Doctor Who novelization published by Target Books.
Godin decided to create books that appealed to children who played video games. Godin, the head of a book packaging company, created the series idea, selected games to novelize, found writers for the books, and contacted the publisher for approval. Nintendo negotiated with Godin but negotiations failed. The other video game creators successfully negotiated and Scholastic Books approved the project. 1up.
Blish was known to have expressed an extreme dislike for tie-in fiction, however he accepted the commission from Bantam Books to novelize episodes of Star Trek, at $2,000 per volume. He later stated his financial stability stemmed from the publication of the novelizations. Which likely included the commission for Spock Must Die! (1970), which earned him a $3,000 advance ().
This allowed the novel, a genre that was concerned with the possibilities of the present, to flourish. The novel was "the only genre born of this new world and in total affinity with it" (Bakhtin 1981:7), and was therefore the most apt form for literary expression in the modern world. One interesting observation in the essay is the ability of the novel to influence and ‘novelize’ other genres.
The first two books feature recognizable locations and situations from the first two games. In 2008, a new series of Doom novels by Matthew J. Costello, an author who had worked on the story and scripts for Doom 3 and Resurrection of Evil, were published. The series of books aim to novelize the story of Doom 3, with the first installment, Worlds on Fire, published on February 26, 2008. The second book in the series, Maelstrom, was released in March 2009.
The process took eight years and the outcome was a novel called "The Art of Falling". The book's lead character, Penny, is pushed to the edge of despair and this helped Craft forgive her husband in some way and helped to bring the events of 1997 into a cathartic experience for Craft. After writing The Art of Falling, Craft decided to novelize the events of her husband's death and suicide. She wrote her second novel "The Far End of Happy" in just a little over ten months.
The StarCraft Archive cover The StarCraft series is supported by at least 12 novelizations and an anthology, all published by Simon & Schuster, two short stories, and two graphic novels. At BlizzCon 2007, Chris Metzen stated that he hoped to novelize the entirety of StarCraft and Brood War into a definitive text-based story. The first novel, StarCraft: Uprising, was written by Micky Neilson, a Blizzard Entertainment employee, and originally released only as an e-book in December 2000. The novel follows the origins of the character Sarah Kerrigan.
Devine demonstrating Halo Wars at Penny Arcade Expo, 2008 After the demise of Trilobyte in the late 1990s, Devine joined id Software in 1999 to work as a designer on Quake III Arena and Quake III Team Arena. At id he gained recognition in the Mac gaming community for supporting development on the platform. He also worked on the Game Boy Advance versions of Commander Keen (2001), Wolfenstein 3D, and Doom II, and was a programmer on Doom 3 until he moved to Ensemble in August 2003. Matthew J. Costello, who worked with Devine on The 7th Guest, would also help plot Doom 3 and, like 7th Guest, later novelize it.
He was also commissioned to novelize both scripts (the first appearing under the TV movie's original title, Griffin Loves Phoenix), exercising his contractual first-refusal right to do the prose adaptations himself; and years later, in personal conversation with a colleague who knew of the books, Hill confessed that he loved working on them because "they taught me how to be a novelist." They remain, however, his only published fiction. In 2007, Griffin and Phoenix would be remade as a feature film, screenplay also by Hill, starring Dermot Mulroney and Amanda Peet. In 1988, he co-wrote Little Nikita, starring Sidney Poitier and River Phoenix.
With the 2012 acquisition of Lucasfilm by The Walt Disney Company, most of the licensed Star Wars novels and comics produced since the originating 1977 film were rebranded as Star Wars Legends and declared non- canon to the franchise in April 2014. In the Legends non-canonical storyline, the X-wing comic series, written by Michael A. Stackpole and published by Dark Horse Comics, were the first works of Star Wars literature to focus on the adventures and exploits of the squadron. The comic series picked up with the reformation of the squadron after the Battle of Endor. Stackpole went on to novelize the squadron's tale in his X-wing book series, which initially spanned four volumes.
In the film, Kahn plays the doctor who confirms E.T.'s death. While on the set, Kahn gave a copy of his novel, World Enough, and Time, to Spielberg – which resulted in Kahn getting the assignment to novelize the movie Poltergeist, then in post-production. Kahn did several more novelizations after that – Return of the Jedi, Indiana Jones and the Temple of Doom, The Goonies and Poltergeist II. During this period he also began to get television work, writing first for St. Elsewhere, and later, E/R – a sitcom about an emergency department starring Elliott Gould and Mary MacDonald, in which Kahn created the character of a teen orderly named Ace, played by a young George Clooney. Kahn wrote primarily for television for the next 20 years.
In early 2008, a new series of Doom novels by Matthew J. Costello were published, an author who had worked on the story and scripts for Doom 3 and Resurrection of Evil; previous Doom novels had expanded the storyline of the original two Doom games. The series of books aim to novelize the story of Doom 3, with the first installment, Worlds on Fire, published on February 26, 2008. The second book in the series, Maelstrom, was released in March 2009. The game engine for Doom 3, id Tech 4, has been licensed out for the use of other developers, such as in Human Head Studios' Prey, Raven Software's Quake 4, Splash Damage's Enemy Territory: Quake Wars, Raven Software's Wolfenstein, and Splash Damage's Brink; however id Tech 4 has not been widely licensed compared to Epic Games' Unreal Engine.
During this time, he edited what was originally called The Very Last Book of the Dead, which was eventually released as Mondo Zombie in 2006 from Cemetery Dance Publications. He spent four years unsuccessfully attempting to produce his first original feature film, Peekaboo and he wrote the screenplays for the 2011 collection Sick Chick Flicks, including Rose (a film he is currently working on). He wrote the screenplay for The Long Last Call (that he would eventually novelize in the mid-2000s), and one novel: The Emerald Burrito of Oz (co-written with Marc Levinthal) released by Babbage Press in 2000, later re-released in 2010 by the bizarro fiction company Eraserhead Press. Under the publishing house Friendly Firewalk Press, Skipp self-published Conscience (a novella) and Stupography (a non-fiction cultural critique). Cemetery Dance Publications released Mondo Zombie in May 2006 and it won the Bram Stoker Award for Best Anthology (tying with Joe R. Lansdale’s Retro-Pulp Tales).

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