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24 Sentences With "will o' wisp"

How to use will o' wisp in a sentence? Find typical usage patterns (collocations)/phrases/context for "will o' wisp" and check conjugation/comparative form for "will o' wisp". Mastering all the usages of "will o' wisp" from sentence examples published by news publications.

The only help I have is a tiny will-o'-wisp, which pulls on this person's limp limbs that flop like a rag doll.
"HUNDRED HOPEFUL NEWCOMERS PURSUE WILL-O'-WISP OF FILM FAME" Los Angeles Times He was in Pride of the West (1938). Craig left Hollywood and went to New York. He appeared on Broadway in Missouri Legend (1938), which re-ignited Hollywood interest in him.
Once upon a time, war erupted for three days in the magic kingdom Kovomaka. This war was kept a secret from ordinary citizens, but one man began to travel all around the country in preparation for the next battle, and several years later, the game's main character enters the magic school Will-O-Wisp at the invitation of the school's principal. The main character possessed the ability to see and interact with spirits since youth, and was ostracized because of this ability. The students of the Will-O- Wisp school are sent away to a summer school by the Valencia seaside despite warnings that several students from other schools had gone missing on the beach in the past.
Wilson was born in Montgomery, Alabama, but moved to Summit, New Jersey, at seven years old. He was a highly regarded high school baseball, football, and basketball player at Summit High School.Rosen, Byron. "Royal Rookie Will o' Wisp To Claiborne", The Washington Post, May 3, 1978, Accessed February 18, 2011.
According to Lassi, her strength as a magician even surpasses Principal Biscotti. Her full name in the Japanese version is . ;Principal Biscotti :The principal of the Will-O-Wisp academy is another returning character from the prequel. His name is in both the prequel and the Japanese version of Magical Starsign.
Atmospheric ghost lights are lights (or fires) that appear in the atmosphere without an obvious cause. Examples include the onibi, hitodama and will-o'-wisp. They are often seen in humid climates.Tsunoda 1979, pages 11-53 According to legend, some lights are wandering spirits of the dead, the work of devils (or yōkai), or the pranks of fairies.
She seems unsure how to react to Cassis Lumberyard's affection. ; :Lemon is an active, boyish girl who hails from a family of martial artists. However, an accident during childhood prevents her from joining the rest of the family, causing her to enter the Will-O-Wisp magic school. She cannot bear to watch bullying, and is fond of Blueberry Lakeside.
Onibi (Wakan Sansai Zue) Onibi (鬼火) is a type of atmospheric ghost light in legends of Japan. According to folklore, they are the spirits born from the corpses of humans and animals. They are also said to be resentful people that have become fire and appeared. Also, sometimes the words "will-o'-wisp" or "jack-o'-lantern" are translated into Japanese as "onibi".
Her name in the Japanese version is . ;Mokka :Mokka is a robot discovered in a novelty store by Principal Biscotti who became a student at the Will-O-Wisp academy after being fixed up. He specializes in earth magic, and takes a logical and deadpan view on everything. However, he has a strong desire to be in a romantic relationship, and has a crush on the main character if female.
The game map is divided into four "plains" (planes) which can be traversed using a magic bus that warps into different plains. The first plain is the player's original world, which houses the Will-O-Wisp school and Valencia seaside. The second is the Plain of Light, where puppets, angels, and dwarves live. The Palace of Light and other ruins are located at the center area, along with a hot springs.
The story takes place within the seven planets of the Baklava solar system. Transportation between planets is made possible by using a magical spaceship, and players may freely visit other planets as the story progresses. The planets also play an important role in the game's battle system. The first planet, Kovomaka, is an obscure magic planet located on the fringe of the solar system, which houses the Will-O-Wisp academy of magic.
Like Miss Madeleine, he is a graduate of the magic academy in Cassia, and it is rumored that he has learned the secret to immortality. 4 other characters from the game's prequel, Magical Vacation, are mentioned throughout the story but do not make actual appearances in the game. is mentioned as a teacher at the Will-O-Wisp academy who is unpopular with students because of his strict teaching style. , , and are also referred to at various points in the story..
Other important characters from the Will-O-Wisp magic school include the main character's teacher, , who seems to be an ordinary teacher but is actually a very powerful magician. The school's principal, is a legendary magician who gathered the magic school students together from all around the kingdom after the war. is the driver of the , which can take the player into different areas of the map. is Ganache's older sister, who disappeared after merging with the Enigma in her mad search for power.
The Enigma are the mysterious creatures that ambushed the player at the summer school. They abduct the students of the Will-O-Wisp because they can increase their own power by merging with other creatures that have strong magical powers like the students. Enigma are resurrected unless they are killed in the Plain of Death, and all of them wield dark elemental magic. 1 in 5 graduates of the magic school are said to be afflicted by Enigma, and they plan to gradually take control of Kovomaka.
The Drukken Steps / Saint Bryde's Well commemorative cairn as relocated in 1976 The commemorative plaque on the Drukken Cairn, first unveiled by Sir Andrew Duncan, Irvine Burns Club President.Strawhorn, Page 191 Robert Burns wrote to Richard Brown, or Ritchie Broun, (1753–1833), on 30 December 1787, saying My will o' wisp fate, you know: do you remember a Sunday we spent together in Eglinton Woods? You told me, on my repeating some verses to you that you wondered I could resist the temptation of sending verses of such merit to a magazine.Kilwinning 2000, page 36.
The ancient Espresso people lived on this planet before becoming extinct by "gummification" to power the robot power cells. There were also nine Stone Giants who once roamed the planet, the last one being Tektos, who was killed in an attack against Magnus Muzzleflash and gave the Earth Millennium Gummy to the children as a parting gift. Cassia () is the water planet, which consists of two large islands. The planet is mainly populated by otter people, and another magic academy, Ambergis Prep, established prior to Will-O-Wisp is located on Granule Island.
The Tourist- Internet Broadway Database accessed July 21, 2012 At some point during her time in New York, McClure fell into the orbit of friends surrounding the model turned actress Evelyn Nesbit and her millionaire husband, Harry Kendall Thaw. Edna McClure c. 1906–1910 Library of Congress On the night of June 25, 1906, Thaw shot dead the noted architect Stanford White at the rooftop restaurant atop Madison Square Garden during a performance of the Edgar Allan Woolf musical comedy Mam'zelle Champagne. McClure reportedly told police investigators that over the two years leading up to White’s murder she had frequently witnessed Thaw fly into a rage over the mention of his wife’s former lover, and that she seemed to encourage these outbursts by urging him to do something. During Thaw’s trial the prosecution’s decision not to call McClure to testify prompted the press to name her the 'willo wisp witness' of the trial.Edna McClure WillO Wisp Witness of Thaw Trial Now Divorcee-New Castle News; November 11, 1910; pg. 3; Ancestry.com Thaw was later sent to the Matteawan State Hospital for the Criminally Insane, initially for life, but was released in 1913 after only five years confinement. Mrs.
Misura develops an interest in Marie, who was captured and brought to Astral Nova by Vigo. Misura wants to take Marie as its next host. Misura seems to be able to track the lives of other PSI users using her PSI ability called "Bonfire", evidenced when she telepathically informs Miroku of Yusaka's death shortly after it happened. She possesses some kind of precognitive ability similar to those of Kabuto and Elmore Tenjuin, as she is confident that Yusaka would eventually betray W.I.S.E. Small flames resembling a will-o'-wisp can be seen when Misura uses her telepathy to communicate with Miroku.
Forced is an action role-playing game having a top-down view for up to four players in the combat arena. Players have to select a weapon, which have 16 unlockable abilities each, similar to a character class. Though single player mode is also available, the game is mostly about cooperative gameplay by selecting a weapon class and abilities which complement the other players', while combating demons of various sizes and solving environmental puzzles—using a will-o-wisp-like companion called Balfus the Spirit Mentor. HUD not visible), with each hit giving them marks (in white, above their health bars).
In the Pokémon game series, the move "Will-O-Wisp" can inflict a burn on the opponent and is often learned by Ghost types. The character of Wisp from the Animal Crossing series is also named after the Will-o'-the-Wisp and references the phenomenon by being a ghost. In the Mana series, Wisp is one of the eight Mana spirits, representing the element of light. In Secret of Evermore, a spin-off of the Mana series, Will-o'-the-Wisps are small flame enemies located in a swamp area that move erratically toward the player.
The solar system of Magical Starsign consists of 6 planets: the planets of fire, wood, wind, water, earth, and another small planet on the fringes of the solar system called Kovomaka. Kovomaka houses the Will-O-Wisp academy of magic, where 6 aspiring magicians are studying in the same class under the guidance of their teacher, Miss Madeleine. One day, Principal Biscotti receives word that Master Kale, a graduate of the academy, has become the leader of the space pirates, and is planning to destroy the solar system. He sends Miss Madeleine out into space on a mission to prevent Master Kale from achieving his evil plans, but loses all contact with her shortly afterwards.
An 1882 oil painting of a will-o'-the-wisp by Arnold Böcklin. In folklore, a will-o'-the-wisp, will-o'-wisp or ignis fatuus (, plural ignes fatui), is an atmospheric ghost light seen by travelers at night, especially over bogs, swamps or marshes. The phenomenon is known in English folk belief, English folklore and much of European folklore by a variety of names, including jack-o'-lantern, friar's lantern, hinkypunk and hobby lantern and is said to mislead travelers by resembling a flickering lamp or lantern. In literature, will-o'-the-wisp metaphorically refers to a hope or goal that leads one on but is impossible to reach or something one finds sinister and confounding.
Voiced by: Yūji Ueda is an unlucky young man, looking for a wife and writing in his diary about his new "disease" he has, which, from his point of view, consists of fainting and then waking up somewhere else, possibly with alarming wounds and fractures and no memory of how he got there. He seeks the doctor Faust to cure his paranormal ailment. When entering a battle, he is unconscious, with —his most powerful vengeful spirit—and the other ghosts having control of his actions. These ghosts consist of three giant centipedes, several will-o-wisp-like apparitions that manipulate a broken sword, three gray ghosts, a dark chihuahua-like dog, and a manifestation of lightning called Raou.
He had fought for the liberty of the Americans against the British, and the American struggle for freedom, obvious in the poet's early poems, the poets sympathy for the colonists can at least in part be attributed to Brown.Irvine Burns Club Retrieved : 2012-11-17 Burns, who had lived in Irvine for around nine months, describes Richard Brown as "This gentleman's mind was fraught with courage, independence, magnanimity, and every noble manly virtue." Robert Burns wrote to Richard Brown, or Ritchie Broun, (1753-1833), on 30 December 1787, saying My will o' wisp fate, you know: do you remember a Sunday we spent together in Eglinton Woods? You told me, on my repeating some verses to you that you wondered I could resist the temptation of sending verses of such merit to a magazine.

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