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"sidhe" Definitions
  1. an underground fort or palace in which fairies in Gaelic folklore are held to live
  2. (plural [sidhe]) the fairy folk of Ireland in Gaelic folklore
  3. a member of the sidhe : a fairy in Gaelic folklore— compare BANSHEE
"sidhe" Antonyms

182 Sentences With "sidhe"

How to use sidhe in a sentence? Find typical usage patterns (collocations)/phrases/context for "sidhe" and check conjugation/comparative form for "sidhe". Mastering all the usages of "sidhe" from sentence examples published by news publications.

I believed it had to be some Sidhe curse to need a woman so badly.
So if you plan to spend time with Ann, who represents the Lovers arcana, you want a Persona that matches, like Leanan Sidhe.
But a troublemaking pint-size doorman, Sid, who is a Sidhe, shows up at her apartment one night with a cruel bargain: Emer can save her boyfriend from being hit by a car outside Nobu, where he is out flirting with another woman.
A demonic Irish fairy, called a Sidhe, appears and offers Emer a cruel bargain: If she gives up her fondest hope that the warrior will tire of his mistress — also at his sickbed — and grow old with her, the fairy will let Cu Chulainn live.
C. J. Cherryh's Faery is an alternate plane of existence where the Sidhe live, separate from, but still connected to, the mortal realm of humans. Long ago the Sidhe lived alongside man, tolerant of his indiscretions, but with time, as man's abuse of Nature increased and his respect for the Sidhe diminished, the Sidhe began withdrawing to Faery. The Sidhe are generally free to "step" in and out of Faery at will, but only a select few mortals have that privilege (or misfortune), and then normally under the control of a fay. The Sidhe work with silver, but abhor iron.
Broadly there are two types of Sidhe, the "bright" Sidhe, which include the Fair Folk, or Daoine, and the "dark" Sidhe, including pooka and others. The dark Sidhe are often old creatures that have been corrupted by evil and then won back by the bright Sidhe, and are normally bound to the bright ones by bargains and geas. Contrary to the popular notion that all fairies are good, the Sidhe are "practical" and will do whatever is necessary to achieve their goals, even at the expense of mortals. They speak in riddles and are forever striking bargains, which they stick to, to the letter.
Fortunately, letting go of those naive and idealistic ideals is allowing Merry to survive. Kitto - Half-goblin and half-Seelie sidhe, his sidhe mother was raped during the goblin wars by a snake-type goblin. Kitto was given to Merry to cement her alliance with the goblins. He was brought into his sidhe-side powers (The Hand of Reaching) by Merry.
The Carl reveals himself to be a powerful lord of the Sidhe.
In this book their secret sorceries and Sidhe connections are laid bare.
Sir Hugh - One of Taranis's guards. Offers Merry an opportunity to become Queen of the Seelie court. Holly and Ash - Half-Seelie sidhe, half-goblin twins. Both have agreed to lay with Merry in order to gain sidhe powers.
The dark Sidhe in particular are mischievous and enjoy playing tricks on humans. When it suits them, the Sidhe can take complete control of mortals. They can heal them, put them to sleep, touch their dreams and steal time from them.
Draiocht and geas (black sorcery and dire Necessity) are the two forces that drive Faery in Shadow. Caith is bound by geas to the Sidhe for committing patricide and is obliged to serve them. Dubhain, already serving the bright Sidhe, is also bound to Caith by geas because of his own past indiscretions. Thus Caith and Dubhain, like inseparable twins, have their destinies ruled by the bright Sidhe.
Alexander James Adams debuted a companion song, He of the Sidhe, at Norwescon 30 in 2007. Also called Faerie King, He of the Sidhe uses the same music but a different story and different fiddle solos. The hero of the song encounters the Faerie Queen as well, who references the "red-haired girl" from Faerie Queen. He of the Sidhe is recorded on Adams' CD Balance of Nature.
Sidhe cannot tell a direct lie, but instead are masters of twisting words in order to convey falsehoods without actually lying. They are strictly concerned with the wording rather than the intent of agreements and will specifically place loopholes in agreements which they can exploit. In almost every case, a mortal making a deal with a Sidhe will end up causing the mortal to get the short end of the stick with any attempts to withdraw from the deal causing the mortal to become further entangled with the Sidhe. Sidhe are also vulnerable to cold iron.
Elena (portrayed by Georgia King) is a princess and daughter of Lord Godwyn, an old friend of Uther's. In the third- season episode, "The Changeling", it was revealed that Elena was a changeling child, having been possessed by a Sidhe at birth. The Sidhe's possession had various side-effects in Elena, such as clumsiness and uncouth behavior. Knowing that Godwyn would seek to improve his kingdom's ties with Camelot through a marriage between Elena and Arthur, the Sidhe King intended that the Sidhe within Elena would awaken after her marriage, placing a Sidhe on Camelot's throne.
Both the Sidhe and PikPok brand is collected under the Prodigy Design Limited holding company.
Three Years Ghost (1995). Sidhe [CD liner notes]. Fordham Press. "Three Years Ghost: Strength of strings".
Sidhe provides services to and has products published by partners and clients such as Warner Bros. Interactive Entertainment, Sony Online Entertainment, Activision, and Ubisoft. Sidhe has also collaborated with Weta Digital to achieve the first motion capture of a horse at full gallop for the horse racing game Melbourne Cup Challenge. The company was formerly named Sidhe Interactive, but dropped the word "Interactive" in 2009 prior to the launch of the company's PlayStation 3 game Shatter.
Frost was originally the hoarfrost made "real". He was not sidhe-born but "re- made" by the Goddess and her Consort into a sidhe. He's moody and has a tendency to pout. Galen - Youngest guard in The Ravens, Merry's best friend since childhood, and one of her favorite lovers.
' It is of a piece with An sluagh sidhe so i nEamhuin?, composed nearly four hundred years later.
The Dreamstone begins in a forest called Ealdwood, the last remaining bastion of Faery on Earth. Once, the Sidhe had roamed the world freely, but when Man came and fought wars and spread evil, the dark Sidhe burrowed deep or hid in rivers and lakes, while the bright ones, the Daoine Sidhe left mortal Earth and returned to Faery. But one bright one, Arafel chose to remain behind and guard Ealdwood, the last untouched forest. Men avoided Ealdwood because those who ventured in never came out again.
Sophia (portrayed by Holliday Grainger) was a beautiful young woman who appeared in Camelot with her elderly father, Aulfric. Morgana had a terrifying dream of Arthur dying at Sophia's hands. It emerged that Sophia and Aulfric were Sidhe, magical creatures exiled from the land of eternal life and condemned to live as humans as penalty for Aulfric murdering another Sidhe. Aulfric bargained with the Sidhe elders for Sophia to return, and they ordered that she sacrifice the soul of a mortal prince to appease the elders.
Species: High Sidhe (deceased) Description: Former Lady of the Summer Sidhe She was the Summer Lady, daughter of Titania. First appearing in Summer Knight, she takes Elaine after she is "wounded" by Lloyd Slate, the Winter Knight. She took care of Elaine, and sat to talk to Harry. He noted her kindness and her gentleness.
Having travelled to Hibernia in a previous episode and rescued the child Setanta, the adventurers later returned to find Setanta, now an adolescent, ravaging the countryside at the head of a band of renegades. Setanta has also offered an alliance to the Sidhe. To counter this and bring Setanta to bay, the adventurers entered the land of the Sidhe in the previous adventure and braved the Maze of Death to prove themselves worthy of an audience. In this episode, the adventurers must venture through the kingdom of the Sidhe, overcoming several challenges along the way.
Three brothers (D'Sparil, Korax, and Eidolon), known as the Serpent Riders, have used their powerful magic to possess seven kings of Parthoris, turning them into mindless puppets and corrupting their armies. The Sidhe elves resist the Serpent Riders' magic. The Serpent Riders thus declared the Sidhe as heretics and waged war against them. The Sidhe are forced to take a drastic measure to sever the natural power of the kings destroying them and their armies, but at the cost of weakening the elves' power, giving the Serpent Riders an advantage to slay the elders.
Sidhe (formerly Sidhe Interactive) is a developer of video games, founded and incorporated in May 1997. The company is a licensed developer for Microsoft, Sony Computer Entertainment, Nintendo of America, and Apple Inc.. It is also a co-founding member of the New Zealand Game Developers Association and the New Zealand Institute of Screen Innovation. The largest game production studio in New Zealand, Sidhe has produced more than 20 titles, including Shatter, GripShift, Madagascar Kartz, Hot Wheels Battle Force 5, and Speed Racer. It has also developed multiple games based on the National Rugby League (NRL) franchise.
Aulfric (portrayed by Kenneth Cranham) was a Sidhe in human form. In the first-season episode, "The Gates of Avalon", he and his daughter, Sophia, seek to return to Avalon, the land of eternal youth, after they were banished to Camelot to live as humans as punishment for Aulfric killing another Sidhe. To return, the Sidhe elders demanded a "princely sacrifice", and Aulfric chose Arthur. After they had thrust him into the water of the Lake of Avalon, Aulfric urged his daughter to return, though he was forced to remain behind as penalty for his crime.
Meredith NicEssus - Also known as "Merry Gentry", title heroine, Princess of Flesh and Blood, daughter of Essus, niece to Andais and Taranis. Merry is one fourth Seelie sidhe, one half Unseelie sidhe, one eighth brownie, and one eighth human. She is also mortal. Rhys - Also known as "Cromm Cruach", former God of Death, guard in The Ravens, and film noir buff.
The Ealdwood Stories, also known as the Arafel Stories, are a collection of fantasy works by American writer C. J. Cherryh. The books are works of high fantasy based in part on Celtic mythology. Arafel, a main character, is a Daoine Sidhe, the highest of the Sidhe faery-folk. She dwells in the magical small forest of Ealdwood, from which the tales take their name.
Blood Drive is a vehicular combat video game for PlayStation 3 and Xbox 360, developed by Sidhe, published by Activision, and released worldwide in November 2010.
Cover art, 1982 The Kingdom of the Sidhe is an adventure published by Yaquinto Publications in 1982 for the fantasy role-playing game Man, Myth & Magic.
Too Long a Sacrifice is a novel in which the bard Tadgh MacNaill of Northern Ireland goes to live in the underwater city of the Sidhe.
In Irish Mythology, Ethal Anbuail, sometimes spelled Anubhail, is one of the Tuatha Dé Danann, and king at Sidhe Uamuin in Connacht. He had a daughter, Cáer.
Only Branwyn, Evald's daughter, accepts him, and Ciaran takes her to Ealdwood. He returns Liosliath's dreamstone to Arafel and the Sidhe blesses them both and Caer Wiell.
Species: High Sidhe (former changeling) Description: Lady of the Summer Sidhe Maeve's fraternal twin sister and Mab's daughter, she first appears as Harry's physical therapist to help in his rehabilitation. She is bound to Mab, having asked of her a favor. Unlike Maeve, Sarissa has a good relationship with her mother, which makes Maeve hate and envy her. She also hasn't embraced her Fairie side and thus is still part human.
The culmination of this rationalization is the realistic historicizing fiction of Mary Renault, The Bull from the Sea (1962).Fiana Sidhe, "Goddess Ariadne in the Spotlight", MatriFocus, 2002.
Longstor - God of Nature and the Eternal Cycle. Sidhe - God of Truth, Justice and Fairness. Father to the other Gods. Tralda - Goddess of Luck, Fate and the Downtrodden.
The Sidhe Courts (Summer and Winter) are the two ruling bodies of the Sidhe and their lands make up most of the Nevernever. Their combined power can affect the real world through the barrier of the Nevernever, and maintaining the balance of power is greatly important to most members of the supernatural community. It supposedly is responsible for the continued cycle of the seasons, and is rumored that great ecological disasters such as ice ages and global warming were caused by imbalances between the two Sidhe courts. Each court is ruled by three Queens—Queen Mother (neither of whom have been given a name outside of their title of Mother Summer and Mother Winter), Queen, and Lady.
The story begins in Los Angeles, California, in a world where magical creatures are "out of the closet" and, in some cases, even legal. Princess Meredith NicEssus is working for the Grey Detective Agency under the assumed name of Meredith 'Merry' Gentry. When two women come to the agency with a story about fey-wannabes and rituals involving fey women, Merry goes undercover to investigate. However, she and her colleagues get more than they bargained for when it is discovered that the culprit is using Branwyn's Tears, an illegal oil that can make a human appear as a sidhe (pronounced 'shee') lover for a night, and turn even a sidhe or a sidhe-descendant into his sexual slave.
Having travelled to Hibernia in a previous episode and rescued the child Setanta, the adventurers return in this episode to find Setanta, now an adolescent, ravaging the countryside at the head of a band of renegades. Setanta has also offered an alliance to the Sidhe. To counter this and bring Setanta to bay, the adventurers must enter the land of the Sidhe and brave the Maze of Death to prove themselves worthy of an audience.
A Caress of Twilight begins a few months after the events of A Kiss of Shadows. It is December, and Merry and the Sidhe warriors she has chosen as her lovers have returned to Los Angeles, California. Merry has resumed working for the Grey Detective Agency and several of the Sidhe have also joined the payroll. Merry is approached by Maeve Reed, previously known as Conchenn before her exile from the Seelie Court and now a famous Hollywood actress.
Member of Faerie, allied to the Seelie Court. ; Willy Silver: Lead guitarist who responds to Eddi's classified ad. Willy is one of the Daoine Sidhe and a member of the Seelie Court.
Fráech's body is borne away to Sid Fraich by a troop of maidens of the Sidhe, all dressed in green.Táin Bó Cuailnge. English translation of Recension 1 from Corpus of Electronic Texts.
She has the goblin detained and bargains with Kurag for a 6-month alliance in return for Merry taking a goblin (Kitto) into her bed. She deems this acceptable payment for the theft of her blood. Later Merry bargains for an extended alliance of 1 month for each sidhe-sided goblin that she brings into power. Also, Merry brings the Red Caps back to their full original power because she is the only Sidhe who possesses the full Hand of Blood.
He thought he saw an army going into the Hill of Cruachan, so he followed them. Inside the hill, he met a woman of the sidhe who told him that the destruction that he had seen was only a vision of what would happen on the next Samhain night unless the warriors of Medb and Aillil destroyed the Hill of Cruachan and defeated the sidhe army. Nera went back to tell Medb and Aillil what he had heard and found that no time had passed since he had left the hall to put the wicker band around the corpse's foot. Nera warned the people of Cruachan of the danger and then escaped with the woman of the sidhe before Medb and Aillil called on Fergus mac Roich to destroy the Hill of Cruachan.
In Eald, Ciaran finds his elf horse waiting for him, but they are pursued by dark elves and he flees to the sea. Dying, and with nowhere else to go, Ciaran draws on the power of his stone and is given Camhanach, a silver horn. His last act is to blow three times into the horn, which summons the Daoine Sidhe. But this act also releases Nathair Sgiathach, an ancient dragon that the Sidhe had bound to Cinniuint, the Tree of Swords and Jewels.
In the May 1983 edition of White Dwarf (Issue #41), Marcus L. Rowland reviewed Man, Myth & Magic, as well as Episodes 5 and 6 (Death to Setanta and Kingdom of the Sidhe.) Rowland was not impressed with any of the products, calling them "too derivative, simplistic and ambiguous, and do not give a realistic feeling of the ancient world." Focussing specifically on the adventures, Rowland crtiticized them because they "allow the players too little free will, although the detailed explanations and descriptions may help novice referees." However, Rowland found that The Kingdom of the Sidhe "was the most enjoyable scenario of those I saw," rating it somewhat playable, somewhat enjoyable, requiring some skill to play, and had some complexity of plot. Rowland concluded by giving The Kingdom of the Sidhe a below average rating of 6 out of 10.
The concept of a cross-time version of a world war, involving rival paratime empires, was developed in Fritz Leiber's Change War series, starting with the Hugo Award winning The Big Time (1958); followed by Richard C. Meredith's Timeliner trilogy in the 1970s, Michael McCollum's A Greater Infinity (1982) and John Barnes' Timeline Wars trilogy in the 1990s. Such "paratime" stories may include speculation that the laws of nature can vary from one universe to the next, providing a science fictional explanation—or veneer—for what is normally fantasy. Aaron Allston's Doc Sidhe and Sidhe Devil take place between our world, the "grim world" and an alternate "fair world" where the Sidhe retreated to. Although technology is clearly present in both worlds, and the "fair world" parallels our history, about fifty years out of step, there is functional magic in the fair world.
Grunhilda (portrayed by Miriam Margolyes) was a pixie who served as the nanny to Princess Elena, a changeling child who had been 'implanted' with a Sidhe when she was an infant, knowing that Elena's father, Lord Godwyn, would eventually seek to strengthen the ties between his kingdom and Camelot with a marriage between Elena and Arthur, and seeking to place a Sidhe queen on Camelot's throne. Grunhilda's true nature was uncovered by Merlin and Gaius, Merlin subsequently destroying Grunhilda in a duel—although she was able to take an exceptional amount of damage from Merlin's staff, (the staff he had kept from "The Gates of Avalon",) before dying—while Gaius prepared a potion to expel the Sidhe from Elena. Grunhilda developed a 'liking' for Gaius, to his and Merlin's disgust. Gaius tried to avoid her romance as much as possible.
Changelings must eventually choose whether to become a mortal or a Sidhe. Upon making the choice, the changeling becomes either completely mortal or Sidhe, no longer retaining any of the characteristics of the other half. It is unknown if there is any specific time or age at which a changeling must choose, but during times of war, they are affected by the calling to choose just as the Wyldfae are. At least one changeling, Sarissa, managed to avoid choosing one side or another of her heritage for decades, without aging.
According to Tuatha Dé Danaan legend, the Unseelie have been confined for hundreds of thousands of years in an inescapable prison. # #Sidhe-Seer – a person Fae magic doesn't work on, capable of seeing past the illusions or "glamour" cast by the Fae to the true nature that lies beneath. Some can also see Tabh'rs, hidden portals # #Null – a sidhe-seer with the power to freeze a Fae with the touch of his or her hands. The higher and more powerful the caste of Fae, the shorter the length of time it stays frozen.
Species: High Sidhe Description: Lady of the Winter Sidhe (deceased) She is the youngest of the Winter Queens. She was first introduced in Summer Knight as a conceited, wanton, capricious and manipulative girl, much like the rest of the Winter Court. However, Elaine says that this playgirl persona is a ruse, with a much colder and more calculating personality underneath. This insinuation of Elaine's was made while she was actively engaged in helping conceal the true murderer of the Summer Knight however, and should be taken with a grain of salt.
Species: High Sidhe Description: Noble, Winter Court of the Sidhe The Leanansidhe, or Lea, is Dresden's faerie godmother. He was under her debt before she sold his debt to Queen Mab. She often aids Harry and keeps him alive in exchange for future favors. She was a captive of Queen Mab who was sentenced to spend an undefined amount of time at the heart of Arctis Tor frozen as a statue within the Fountain of Winter until she has been "humbled", having returned to the court with too much power and trying to overthrow Mab.
Species: High Sidhe Description: Queen of the Summer Sidhe She is the Queen of Summer, daughter of Mother Summer. She is Aurora's mother. Titania is never actually met face-to face until Cold Days, but appears twice in Summer Knight when viewed by Harry with his Wizard's Sight as she and Mab prepared for battle, and later as she reclaims Aurora's body from the battlefield. She is Mab's equal in power, the only difference in their power being who has control of the Stone Table at the time and who utilizes its power.
Geassi binds the draiocht of the worlds and the bright Sidhe keep the draiocht in balance. But Moragacht the witch defies the Sidhe by waking the ancient earth gods and practising stone magic, which disturbs Faery and its delicate balances. But to work magic requires giving something to the powers from where the magic comes, and the greater the magic, the greater the gift must be. Moragacht draws her magic from the earth powers, the banished gods, but her real desire is to control Faery, and Nuallan is her gift in exchange for this sorcery.
As the name suggests, Celtos is inspired primarily by Celtic, specifically Insular Celtic, myth and legend. Four of the factions have overtly Celtic names - Sidhe, Gaels, Fir Bolg, and Fomorians - whereas the fifth goes by the Scandinavian Vanir.
Rolbor - God of Knowledge, Prosperity and Wealth. Crowa - Goddess of Battle and Protection. Thirdly, there are four Knightly Orders of Ithron, all of which serve the church of Sidhe, the god of justice, to a greater or lesser degree.
The next day they were in the bardic pavilion show on the main stage performing one of their original songs, "Land of the Sidhe", together for the first time— before 500 people. That night they also played again at the Tavern.
While the Sidhe retreat, one elf (revealed to be named Corvus in Heretic II) sets off on a quest of vengeance against the weakest of the three Serpent Riders, D'Sparil. He travels through the "City of the Damned", the ruined capital of the Sidhe (its real name is revealed to be Silverspring in Heretic II), then past the demonic breeding grounds of Hell's Maw and finally the secret Dome of D'Sparil. The player must first fight through the undead hordes infesting the location where the elders performed their ritual. At its end is the gateway to Hell's Maw, guarded by the Iron Liches.
Tall Tales of the Wee Folk is a Creature Crucible supplement that describes the society and background of creatures such as brownies, sprites, dryads, leprechauns, centaurs, pixies, fauns, hsiao, pookas, sidhe, treants, wood imps, and woodrakes, and outlines rules for playing them as player characters (PCs). It also details rules for special woodland magic. Tall Tales of the Wee Folk describes the woodland realm of the Dreamland, which is ruled by the fairy king, Oberon. The Dreamland is home to many creatures drawn from diverse mythological sources, from Celtic sidhe to ancient Greek centaurs and fauns.
In The Dreamstone Arafel, a Daoine Sidhe helps Ciaran, a halfling (half human, half elf) save Caer Wiell near to Ealdwood forest, the last remaining bastion of Faery on Earth. The Tree of Swords and Jewels continues the story ten years later, when Ciaran has married Branwyn and become Lord of Caer Wiell. All of Caer Wiell are aware of Ciaran's connections to the Sidhe, whom they fear. One day Arafel visits Ciaran and returns elf prince Liosliath's dreamstone to him, saying that she needs his help: dark forces have awakened again and have overrun part of Eald (Faery).
Early in A Kiss of Shadows, Merry is assaulted by a human using Branwyn's Tears, a magical aphrodisiac/date-rape drug, apparently unlocking her sidhe powers. Branwyn's Tears temporarily turns any creature into a sidhe and forces them to crave sexual intercourse. Sexual intercourse is one of a few fae rituals which can raise power and activate personal magics. When Merry had intercourse with her boyfriend, who was a roane, she simultaneously returned his ability to change shape (which he had lost after a fisherman burned his seal-skin) and raised magic in her two hands indicating she possesses two hands of power.
Both marriages, however, end unhappily. In variants of the story, Manannan is named the high king over the Tuatha Dé along with Bodb Derg when the Tuatha Dé Danann descend into the sidhe; Manannan is called “chief of the kings” and owner of every sidhe and divides the sidhe mounds amongst the Tuatha Dé. The Fosterage of the House of the Two Pails As king of the Munster síde with Lén as his smith, Bodb Sída ar Femen ('of the Mound on Femen') plays a role in an important prefatory tale to Táin Bó Cuailnge, for it is his swineherd who quarrels with that of the king of the Connacht síde; the swineherds are later swallowed and reborn as the magical bulls Donn Cuailnge and Finnbennach, of which the former was the object of the great cattle-raid.De Chopur in dá Muccida, the "Quarrel of the Two Swineherds". The Irish text is available at the Corpus of Electronic Texts.
His lineage is half-pixie and half-Unseelie sidhe. His powers include the subtle ability to have everyone like him. He has also gained power through Merry. Galen is extremely unpolitical, naive, and idealistic, but he is also the voice of simple reasoning for Merry.
Hot Wheels Battle Force 5 is a 2009 video game developed by Sidhe Interactive and published by Activision for the Wii and Nintendo DS, and a children's vehicular combat game based on the Hot Wheels Battle Force 5 3D animated television series created by Mattel.
12, 75. Gill and Macmillan, 2002; This now gives it the meaning of field of the ridge of sallows. The see syllable in the current spelling of Aghadrumsee is a homophone of sidhe. This gives Aghadrumsee its folklore meaning of field of the fairy hillock.
Many ancient Irish tales involve a hero entering a hill of the Sidhe, or crossing a sea to a Land of Youth, or passing down through the waters of a lake into an Otherworld.Rolleston, Thomas, 1911. Myths of the Celtic Race. The Gresham Publishing Company.
Nothing is said to the police, however, as the only known person to work such a spell was a sidhe and, if it were discovered, that fact could result in all sidhe being banished from the country. Healed from his injuries by Niceven's representative, Sage, Galen acts the part of the Green Man in the fertility ritual with Merry which results in Maeve Reed becoming pregnant. It begins to become clear that Taranis is also planning something as various social secretaries insist upon Merry attending first the Yule Ball and then a feast in her honour. This culminates in a conversation between Merry and Taranis himself.
Species: High Sidhe Description: Queen of the Winter Sidhe Also known as the Queen of Air and Darkness, Mab is easily one of the most powerful beings currently encountered in the books. The daughter of Mother Winter and the mother of Maeve, Mab has demonstrated her immense power both by performing great feats of magic with little or no effort and in her ways of punishing those who have dishonored her. She displays enormous cruelty in this respect, leaving the victim of her scorn literally begging for death. First introduced in Summer Knight, she reveals that she now 'owns' Harry's debt to the Winter Fae.
He even sent a pixie, Gruinhilde, to serve as Elena's nurse and guard the Sidhe inside her. Merlin and Gaius eventually learned of the Sidhe's presence inside of Elena and took steps to remove it. Merlin defeated Gruinhilde in a magical battle in the corridor outside of Elena's chambers, and then fed Elena a potion Gaius had prepared to expel the Sidhe from her body. Once free from the Sidhe's influence, Elena was still willing to go through with marrying Arthur, for the sake of her father's wishes, but when Arthur asked if she was genuinely in love with him, she confirmed that she was not.
PikPok is a New Zealand video game developer and publisher based in Wellington. It was founded as a subsidiary brand of the game developer Sidhe. Since 2012, PikPok has been the company's primary brand. PikPok is a developer and publisher of iOS, Android, and computer games.
The band continued to play for the rest of the year, with Jim struggling to keep up the momentum. In 2001, the band agreed to release a live album with Ohio-based Burning Records. Burning released The Downtrodden & the Sidhe. The band went on a temporary hiatus.
One of Merry's favorite lovers. Doyle is one half sidhe, one fourth hell-hound (Gabriel Ratchet, et al.), and one fourth part phouka. Frost - Also known as "Jack Frost", nicknamed "The Killing Frost", Lieutenant and second in command of The Ravens. Was the Queen's consort prior to Eamon (approx.
"Introduction" by Professor James Sutherland, Director of Sidhe Studies, University of Aberdeen. Written in the same postmodern style as Jonathan Strange, the "introduction" to the collection by fictional Professor Sutherland speculates on the "sources" for the stories.Matthew Creasy, "Immorality Tales", Financial Times (10 November 2006). Retrieved 9 April 2009.
Rugby League is a sports game video game developed by Sidhe Interactive and published by Try Blu Entertainment. It was released in 2003 for Microsoft Windows, PlayStation 2, and Xbox. It is the first rugby league video game in the series. It is followed by Rugby League 2.
Species: High Sidhe (former changeling - deceased) Description: Former model, former Lady of the Summer Sidhe Originally not encountered until the end of Summer Knight, Lily was held captive by Lady Aurora, imprisoned in stone. When Aurora was killed, the power of the Summer Lady was supposed to flow into the nearest Vessel of Summer, which was Lily due to the fact that Aurora designated her as the Summer Knight. She has befriended Harry. However, despite their longtime friendship, she is still bound by the rules of the Fae (along with whatever Geas Titania puts on her) and Harry struggles to get her to do things for him or give him information often against the best interests of the Fae.
Rugby League is a rugby league video game series developed by Sidhe Interactive, Wicked Witch Software, and Big Ant Studios. The first games was Rugby League, released on 9 December 2003. The latest game released was Rugby League Live 4, released on 20 July 2017 for PlayStation 4 and Xbox One.
Fairy Trees near Greenan. According to fairy lore, the hawthorn tree, also known as a fairy tree, is said to mark the territory of the fairies. One commentator attributes to Andrew Lang the sweeping definition that Irish folklore is all about fairies. The belief in fairies (sidhe) has been widespread.
King's Seat (Scottish Gaelic: Ceann Sidhe) is one of the principal hills of the Sidlaw range in South East Perthshire. At , it is classified as a Marilyn. King's Seat is located near Collace and is adjacent to Black Hill and the smaller Dunsinan, made famous by its mention in Shakespeare's play Macbeth.
The Deer’s Cry is the story of the founding of Keltia. In fifth- century Ireland, Brendan Aoibhell is the son of a Sidhe princess and a mortal chieftain. When his heritage, his religion and his culture are all threatened by the onset of the “New Religion”, Christianity, brought to his homeland by the fanatic missionary monk Padraic, he and those like him seek shelter in a faraway home that only one among them, the last survivor of Atlantis, has seen before - a home among the stars, which will be known as Keltia. (Patricia Kennealy-Morrison; hc 1998; pb 1999) Their new home is found largely in part by the magic of Brendan's mother, Nia the Golden, princess of the Sidhe.
In 1996 they relocated to Hinton, West Virginia. They subsequently moved to West Virginia in 1993, where Gavin crossed over to Sidhe in 2016. In 1985 the Church of Wicca were involved in the Dettmer v. Landon case, during which the District Court of Virginia ruled that Wicca constituted a legitimate religion under U.S. law.
He follows the fairy host to the síd where he meets a woman who tells him that what he saw was a vision of what will happen a year from now unless his mortal comrades are warned. He leaves the síd and informs Ailill mac Máta of his vision who then has the Sidhe destroyed.
The film was self-described as "the lowest selling movie in the history of ... the [film's] distributor." Burnett has also released several video games for mobile platforms, including Get Gravel!, Codestorm, Project Downforce and Max Vector: Resolution. Having previously studied interactive videogame development at Media Design School in Auckland, Burnett won the 2011 Sidhe Elite scholarship award.
Gwystyl is one of the Fair Folk, (possibly a Sidhe), a race of magical creatures who live in the fictional land of Prydain. He is described as resembling "a bundle of sticks with cobwebs floating at the top."Alexander, Lloyd, The Black Cauldron, Holt, 1965. p 53 He appears sickly, with sparse, long and stringy hair.
The notion that Irish fairies live in fairy mounds (fairy forts, fairy hills) give rise to the names aos sí or daoine sídhe ('people of the sidhe [fairy mound] '). In the instance of "The Legend of Knockgrafton" (name of a hill), the protagonist named Lusmore is carried inside the fairy "moat" or rath by the fairy wind ().
Merry laid with Mistral in Mistral's Kiss, however, he is not one of her regular lovers and is still attached exclusively to Queen Andais. Sholto - Nicknamed "Shadowspawn", King of the Slaugh (Dark Host), Lord of That Which Passes Between, Lord of Shadows, guard in The Ravens. Sholto is half-Seelie sidhe, half-nightflyer. Queen Andais calls him her "Perverse Creature".
Crowley, Vivianne. Wicca: The Old Religion in the New Age (1989) London: The Aquarian Press. p.159. Some modern witchcraft traditions may prefer not to use iron blades, instead preferring alternatives such as copper, bronze or stone, such as obsidian. This is most common amongst traditions that have a particular fondness of the Sidhe, to whom iron is supposedly baneful.
The origin of name Macfie (and its variations) is from the Gaelic Mac Dhuibhshíthe, which means "son of Duibhshíth". This Gaelic personal name is composed of two elements: dubh ("black") + síth ("peace"). An early bearer of this personal name is recorded in the Annals of Ulster. This Dub Sidhe (Dubshidhe) was listed being the lector of the monastic community at Iona in the year 1164.
"Ealdwood" is a fantasy novella by American writer C. J. Cherryh. One of Cherryh's Ealdwood Stories, it was first published in 1981 by Donald M. Grant in a limited edition of 1,050 copies. The edition was illustrated by the author's brother, David A. Cherry. The novella draws on Celtic mythology and is about Ealdwood, a forest at the edge of Faery, and Arafel, a Daoine Sidhe.
Melbourne Cup Challenge (also known as Frankie Dettori Racing in Europe) is a horse racing simulation video game based on the Melbourne Cup. It was developed by Sidhe Interactive and was published by Tru Blu Entertainment. The game was released in Australia and New Zealand on 26 October 2006 and 8 December 2006 for Europe. It was released for PlayStation 2, Xbox and Microsoft Windows.
Finvarra, also called Finvara, Finn Bheara, Finbeara or Fionnbharr, is the King of the Daoine Sidhe of western Ireland in Irish folklore. In some legends, he is also the King of the Dead. Finvarra is a benevolent figure who ensures good harvests, a master at chess, strong horses, and great riches to those who will assist him. However, he also frequently kidnaps human women.
By this act the salmon gained all the world's knowledge. The first person to eat its flesh, in turn, would gain this knowledge.Liberary Ireland The salmon is also connected mythologically to the Celtic Otherworld and the tales of the Sidhe. Symbolically it can exist in two worlds, one being the freshwater rivers and also in the otherworld being in the saltwater of the sea.
John Duncan's "Riders of the Sidhe" (1911) The Tuath(a) Dé Danann (, meaning "the folk of the goddess Danu"), also known by the earlier name Tuath Dé ("tribe of the gods"),Koch, John T. Celtic Culture: A Historical Encyclopedia. ABC-CLIO, 2006. pp.1693-1695 are a supernatural race in Irish mythology. They are thought to represent the main deities of pre-Christian Gaelic Ireland.
Anderson has also mentioned that he plays drums in Goatlust and plays guitars and provides vocals for Sidhe. Additionally, Jason Walton and Tim Glenn are both involved in several other projects. Walton is a member of the band Agalloch as well as Sculptured, Nothing and Subterranean Masquerade. Glenn is a founding member of the experimental/black metal band Heatdeath, who are signed to Conspiracy Records.
However, Andais appears to have the best interests of the Court somewhat at heart, and has sworn to abdicate her throne in favor of whoever (Cel or Merry) can demonstrate themselves capable of producing new sidhe children first. Her royal consort is Eamon. Doyle - Nicknamed "Darkness", former God of Healing, Captain and first in command of The Ravens. Once the Queen's "Darkness" and personal assassin, now part of Merry's guard.
But if he chooses sex and life, it will change the sluagh sithen to a more Seelie-like place. Sholto chooses sex and life, and together they restore magic to the Sluagh garden. In a blast of power, they are returned to the Sluagh garden which is now filled with herbs, plants and flowers. Drunk with his new power, Sholto calls the Wild Hunt to chase the sidhe.
Hecate also strongly implies that there will be a "new world to come" during a conversation with Rasputin in the Conqueror Worm epilogue, but mentions that she cannot see that far ahead, and that death could await them just as easily. In The Third Wish, the Daoine Sidhe explicitly state that it is prophesied that a new world shall rise from the old due to the Right Hand of Doom.
Jackson's Elves are however "Celtic" in the romanticised sense of the Celtic Revival. She compares Jackson's representation of Gildor's party of Elves riding through the Shire "moving slowly and gracefully towards the West, accompanied by ethereal music" with John Duncan's 1911 painting The Riders of the Sidhe. She notes that Jackson's conceptual designer, the illustrator Alan Lee, had made use of the painting in the 1978 book Faeries.
When Ellen arrives at the Cliff of Sidhe, she sees a cloaked figure resting at the edge. Thinking it is her mother, she calls out to the figure, but it does not reply. Keats arrives on the scene then, and asks Ellen if she was the one who called him. When she, surprised, says no, he wonders aloud if the figure at the cliff was the one who called him.
Fráech (Fróech, Fraích, Fraoch) is a Connacht hero (and half-divine as the son of goddess Bébinn) in the Ulster Cycle of Irish mythology. He is the nephew of Boann, goddess of the river Boyne, and son of Idath of the men of Connaught and Bébinn (sister of Boann of the sidhe), and is renowned for his handsomeness and exploits.Táin Bó Fraích. English translation from Heroic Romances of Ireland vol.
Negovan formed Three Years Ghost in 1995, with Mark Doroba (electric guitar), Enrique Vilaseco (viola), and Alicia Cordoba Tait (oboe). Negovan provided vocals, 12-string guitar, and orchestration. The band released one album, Sidhe, that year, and performed infrequently in the Chicago area until 2003. He has also worked with artists as disparate as members of The Chicago Symphony Orchestra and R. Kelly and has recorded and performed under the ensemble name Ver Sacrum.
In the Faëry Hills, to which the composer gave the alternative Irish title An Suagh Sidhe, is a symphonic poem by Arnold Bax. It was composed in 1909 and was premiered in London in 1910. It is the second of three works that make up a trilogy of symphonic poems with the collective title Eire. The inspiration for the piece was The Wanderings of Oisin by the poet W. B. Yeats, whom Bax greatly admired.
Released in 2006 was the album The Guards Themselves. With this album the band turned to Alyx Duncan once again to make a video for their single "Fuji." The album also features singles "Suave as Sin" with a video directed by Mike Bridgman (Nektar Films, Wgtn) featuring a 4 year old Kiel Beehre and, "A Room Full of Cute". In 2007, their music was included in the PS3 Downloadable version of Sidhe Interactive's GripShift.
This is a list of English language words from the Celtic Irish language. ;banshee: (from Irish bainsídhe/beansídhe, "female fairy") (M-W), "woman of the fairies" (AHD) or "...of a fairy mound" (RH). The Modern Irish word for woman is bean /bæn/ and síd(h) (or sí in modern spelling) is an Irish term referring to a 'fairy mound'. (See Sidhe.) However, in traditional Irish mythology a banshee is seen as an omen of death.
Rugby League 2 is a sports game of Rugby League. It is the sequel to the 2002 Rugby League, and was released on 9 December 2005 for PlayStation 2 and Microsoft Windows, and in June 2006 for Xbox. The title was developed by New Zealand company Sidhe and published in Australasia by Tru Blu Entertainment and in Europe by Alternative Software. New Zealand Warriors captain Steve Price is featured on the cover.
Although a minor player in the global video gaming industry, New Zealand has had success with homegrown game developers. Sidhe, the largest game studio in New Zealand, have developed a number of sports games, including several titles in the Rugby League series. Dinosaur Polo Club developed Mini Metro. The action RPG Path of Exile, perhaps the best-known New Zealand game, was developed by Grinding Gear Games and released in 2013, enjoying international success.
If the queen should meet Linda and call on her, Linda won't deny her. Cluracan also calls Linda a changeling, a gale sidhe, a turn-dolly which is a fairy child left in exchange for a human one. Linda is brought back into the world, and she snubs Jeffrey who she feels wasn't there when she needed him. While going home Linda meets a hideously ugly woman Titania who is turned away by Ava.
He also expressed belief in "stone gods", "idols" which are created by humans as a storage for energy which can then be utilised for magical purposes. The Church taught that the astral realm, which they called the "Sidhe", is structured into ten levels. They taught that each human has a soul which undergoes a progressive system of reincarnation though which it can learn. The Frosts' view was that overpopulation had resulted in "inferior souls" incarnating on the earth.
Shatter is a Breakout clone video game developed and published by Sidhe Interactive for PlayStation 3, PC, and iOS. The game was released on July 23, 2009 on PSN, on March 15, 2010 on Microsoft Windows, on September 18, 2012 on OS X, and on March 14, 2013 on GNU/Linux. Shatter uses the Arkanoid gameplay mechanic, with the addition of physics forces "suck" and "blow" to give the player control of the ball and other physics-enabled objects.
Meredith and her guards flee. Meredith conjures a protective covering of four-leaf clover and discovers a "thin place" that allow them to escape the Sluagh sithen. Now more sidhe than ever, Sholto is attacked by the very Wild Hunt that he called up, and he is forced to flee as well. Now in the real world, Meredith calls on a group of Red Caps (cousins of the goblins), led by Jonty, to fight the Wild Hunt with them.
The Sidhe brand was superseded in 2012 by what was a subsidiary brand, PikPok, which was an iOS and Android development team. Notable PikPok titles include Bird Strike and the Flick Kick sports arcade series of games. In September 2010, a publishing partnership between PikPok and Lexaloffle Games was announced,PikPok/Lexaloffle partnership announced and the first title from that collaboration, Zen Puzzle Garden, was released in December 2010. PikPok is now the primary brand of the studio.
Merlin also befriends Lancelot, a peasant skilled in war. Merlin's adventures include saving Gwen from execution for witchcraft, saving Arthur from becoming a human sacrifice to the Sidhe, rescuing a druid boy named Mordred with Morgana's help, and forging the sword Excalibur. Towards the end of the series, Merlin plays a vital role as offers his own life in place for Arthur's to the sorceress Nimueh. However, the spell cast begins to kill Merlin's mother instead.
Rugby Challenge 3 is a rugby union simulation video game, developed by Wicked Witch Software and published by Tru Blu Entertainment. This is the third game in the Rugby Challenge series. It is the sequel to Rugby Challenge and Rugby Challenge 2, both of which were developed by Sidhe. Rugby Challenge 3 was released on PlayStation 4, Xbox One, PlayStation 3, Xbox 360 on April 14, 2016 in New Zealand, and in Australia on April 22, 2016.
TNNS, pronounced "tennis", is a brick-breaking action game where players use a paddle along the screen's left side to bounce a ball towards breakable objects on the right side of the screen, and to avoid getting the ball in their goal. It was released with little advanced notice in November 2012 for iOS as a universal app playable on iPhones, iPads, and iPods. Danny Cowan of IndieGames.com compared it with Sidhe Interactive's Shatter and VG247 called it a rendition of Breakout.
The Cat Sìth () or Cat Sidhe (, Cat Sí in new orthography) is a fairy creature from Celtic mythology, said to resemble a large black cat with a white spot on its chest. Legend has it that the spectral cat haunts the Scottish Highlands. The legends surrounding this creature are more common in Scottish folklore, but a few occur in Irish. Some common folklore suggested that the Cat Sìth was not a fairy, but a witch that could transform into a cat nine times.
Following on almost immediately from the events of Seduced by Moonlight, A Stroke of Midnight begins with Merry and the Ravens attending a press conference in the sithen. This is highly unusual as the home of the sidhe is usually off-limits to the human press. However, it is felt that it is more secure than holding the conference elsewhere. This opinion is challenged almost immediately by the deaths of Beatrice, one of the lesser fae, and a human reporter.
Species: High Sidhe Description: Senior Queens of the Winter and Summer Courts The oldest of the Faerie Queens, they are understood to be easily the two most powerful living Faeries. In Mortal Lore they are known as Gaea (Summer) and Baba Yaga (Winter). Elaine states that "they can kill with just a stray thought." Unlike other faeries, they seem to be able to use iron and steel objects without discomfort, as evidenced when Mother Winter threw a steel cleaver at Harry's head.
Ciaran tells Arafel he must honor his commitment to help Caer Wiell, and she takes him, via Faery, to the keep. Caer Wiell is besieged by An Beag, and Ciaran helps in its defence, assuring its people that their Lord Evald and the king will return to free them. As Caer Wiell's siege worsens, Ciaran calls Arafel for help via the stone, unaware of the dangers in summoning the Sidhe. Arafel reluctantly responds, knowing that she will wake the Sidhe's ancient enemies.
The Irish legend of the Children of Lir is about a stepmother transforming her children into swans for 900 years. In the legend The Wooing of Etain, the king of the Sidhe (subterranean-dwelling, supernatural beings) transforms himself and the most beautiful woman in Ireland, Etain, into swans to escape from the king of Ireland and Ireland's armies. The swan has recently been depicted on an Irish commemorative coin. Swans are also present in Irish literature in the poetry of W.B. Yeats.
Species: Human Description: Senior Council member An elderly Asian woman. She appears to handle contact with other supernatural powers for the Council, having sent emissaries to both Sidhe courts at the start of Summer Knight. She, along with the Merlin, is suspected of being the traitor among the council, as her whereabouts during many of the attacks are unaccounted for. She does not trust Harry, citing his dangerous attitude, and she voted against him when the Council deliberated on whether to give him to the Red Court.
"The Curse of the Fires and of the Shadows" is a short story by William Butler Yeats. It is based on Sir Frederick Hamilton's burning of Sligo Abbey in 1642 during the Irish Confederate Wars. In Yeats's story, five soldiers who shoot the monks are cursed by the abbot and, when ordered by Hamilton to intercept two messengers sent by the people of Sligo to call for help, they lose their way in the forest and are then led over a cliff by a vengeful sidhe.
Moragacht, furious at the loss of the Sidhe, prepares to deal with Caith, but he throws the charred piece of wood Firinne gave him into the fireplace which releases Padraic, the ghost from the hilltop fortress. In an act of revenge, it begins destroying Dun Glas and all in it. With the witch's spell now diminishing, Dubhain rescues Caith from the keep, while in the loch a whale from the sea turns on the beast. The shadow over Faery lifts and Caith and Dubhain resume their travels.
GripShift is a hybrid title video game that was developed by Sidhe and co- published by Red Mile Entertainment, Sony Online Entertainment and Ubisoft for the PlayStation Portable handheld in 2005. The game was later released for download on PlayStation 3 via the PlayStation Store (it is no longer available for purchase since 2014), and for the Xbox 360 via Xbox Live Arcade. GripShift is a cross between a platform/puzzle game like Super Monkey Ball and a driving game like Stunt Car Racer.
Aurora ambushes Dresden and takes him prisoner, aided by Elaine and by the Winter Knight, who she has suborned. Aurora intends to ritually sacrifice Lily on the Stone Table, transferring the power of the mantle to the Winter Sidhe and breaking the unending cycle of struggle between the Faerie Courts. Elaine covertly betrays Aurora, leaving Dresden an escape route from Aurora's sorcerous deathtrap. During the battle between the Courts, Dresden confronts Aurora, who dies at the hands of pixies armed by him with cold steel.
Bob refers to the three as "The Queen Who Was," "The Queen Who Is," and "The Queen Who Is To Come" respectively. They are forbidden from taking hostile action against mortals without their consent—such as making a deal with one of the Sidhe. However, each court has a Knight, a mortal champion appointed by a Queen, who may involve him or herself in mortal affairs. Furthermore, the author has stated that Winter and Summer each have a Fae lord that might be considered a King, who is temperamentally opposite to the Queen.
The Sidhe exchange control of an artifact called the Stone Table twice a year at Midsummer and Midwinter. Whichever Court is in control of the Table steadily gains in power, and in order to preserve the balance, the Summer Court hand it over at Midsummer, the height of their strength, and the Winter Court hand it over at Midwinter, the height of their strength. The power of any being killed upon the Stone Table goes instantly and permanently to the court which is currently in possession of it.
Maeve asks Merry to perform a fertility rite that will permit her to have a child by her dying human husband. In return, she tells the princess that the reason for her exile was that she had refused to become the wife of Taranis, King of Light and Illusion, because she believed he was sterile. Galen, badly injured by the demi-fey during A Kiss of Shadows, has yet to heal, despite the usually phenomenal healing abilities of a sidhe warrior. Merry approaches the Queen of the Demi-Fey, Niceven, regarding a cure.
The title was developed by Australian company Big Ant Studios and published in Australia by Tru Blu Entertainment. Developers of the preceding title Sidhe Interactive stated on their online forum that they supported the new developers by providing commentary, stadium and motion capture data (which may or may not have been used) as well as QA testing. As with all preceding home console titles, former New Zealand Warrior captain Steve Price & St Helens R.F.C. Scrum-Half Kyle Eastmond feature on the covers, depending on which country the game is bought.
Jackass: The Game was released on September 24, 2007. It was developed under a license by Sidhe Interactive in Wellington, New Zealand, for the PlayStation 2, PlayStation Portable and Nintendo DS. The game was first shown at the 2006 E3 behind closed doors.IGN: Jackass: The Game Preview. It is mentioned in the Jackass: Number Two commentary that the stunt where several members get punched in the face by a spring-loaded boxing glove hidden behind a fake valentine on a wall had just come upstairs from shooting a promo for the video game.
Rugby Challenge is a Rugby video game, developed by Sidhe and published by Tru Blu Entertainment. Rugby Challenge was released on 26 August 2011 in New Zealand for consoles and was released on 2 September for Australia and 8 September for South Africa. The release date for Jonah Lomu Rugby Challenge (rest of the world, excluding US/Canada) was 14 October. All NA versions except for PlayStation Vita were released 20 October, Tru Blu handled the PC and PS3 versions with Mad Catz handling the Xbox 360 version.
T. F. O'Rahilly, Early Irish History and Mythology, Dublin Institute for Advanced Studies, 1946, p. 300 In P.W. Joyce's A Smaller Social History of Ancient Ireland he tells how the Sidhe of Cruachan opened on Samhain and a crowd of horrible goblins rushed out, along with a flock of copper-red birds who were led by a monstrous three-headed vulture. P. W. Joyce, "A Smaller Social History of Ancient Ireland", 1906 It is very possible that the vulture is the Ellen Trechend as the copper-red birds are also mentioned in Cath Maige Mucrama.
He takes one of the silver swords to defend himself, but Arafel intervenes and withdraws Ciaran into Eald. She realises that he is a halfling, a Man with elf blood in him, because no Man would find Cinniuint, the Tree of Swords and Jewels. Arafel explains to Ciaran that when the Daoine Sidhe withdrew to Faery they hung their swords and memory stones on the tree, and the sword he took belonged to an elf prince named Liosliath. She gives Ciaran Liosliath's jewel stone, similar to Arafel's dreamstone.
New York: Charles Scribner's Sons, 145. In Jim Butcher's The Dresden Files series, Queen Mab of The Winter Court (also known as 'The Queen of Air and Darkness') is an important recurring character with mysterious motives. Ruler of the Unseelie Sidhe, Mab lives in a dark castle of ice located in the fey worlds of The Nevernever and generally is considered to be incredibly cruel, cold, and a maker of unbreakable pacts. Queen Mab is the queen of the Unseelie Court in Julie Kagawa's The Iron Fey series.
Caith mac Sliabhin, condemned by the Sidhe in "The Brothers" for committing patricide, wanders along the river Guagach, accompanied and tormented by Dubhain, a mischievous pooka. Their journey takes them to Gleann Fiain where a beast from the river chases Caith up a hill to an isolated cottage. The occupants, twins Ceannann and Firinne, let Caith and Dubhain in and allow them to spend the night. Unbeknown to Caith, the birth of the twins 21 years ago set in motion a sequence of events that damned Gleann Fiain and cast a shadow over Faery.
He draws Dubhain back to his cell, who in turn calls Nuallan from Faery, the bright Sidhe controlling their destinies. Nuallan gives Caith a silver key to unlock the iron cells and so lifts a spell enabling Nuallan to cast Caith, Dubhain and the twins out of Dun Glas. Moragacht allows her prisoners to escape because with her magic she now holds Nuallan, a bigger catch and her means to controlling Faery. The twins lead Caith and Dubhain to the ruins of the hilltop fortress, their former home.
Mab, the Winter Queen of the Sidhe, has purchased Dresden's debt from his fairy godmother, Leanansidhe. She tells Dresden he can pay off his debt by doing three favors. The first favor is for him to find the murderer of the Summer Knight Ronald Reuel and recover his stolen mantle. Dresden refuses her request, but is forced by the White Council to accept the role of her Emissary as his Trial, else be stripped of his title of wizard and handed over to the Red Court vampires as a peace offering.
The poem's primary strength is its marvelous openness as ancestral Irish voices mingle suddenly with the voices of the street or with voices from the past. SIDHE is not a homily on how to live a life, but it is a brilliant enactment of how a life may be conceived. The poem posits a ritual of problematical growth in a San Francisco which now exists primarily in Katherine Hastings' imagination. The "Dark mother" who haunts the poem is simultaneously Ireland and the massive feminine figure (what Jung would have called an archetype) which constantly nudges this poet into the most varied of expressions.
By the time the brothers realised, Balor had already rowed halfway down the strait with the cow on his boat. Mac Kineely had a leanan- sidhe (familiar sprite) by the name of "Biroge of the Mountain," and she would assist him in trying to vanquish Balor to recover the cow. This banshee was only able to sow the seeds of Balor's destruction, and it is not clear if the cow was ever recovered. On the wings of a storm she brought Mac Kineeley, dressed in woman's guise, into the tower where Balor's daughter lived trapped, attended by twelve matrons.
Birches have spiritual importance in several religions, both modern and historical. In Celtic cultures, the birch symbolises growth, renewal, stability, initiation, and adaptability because it is highly adaptive and able to sustain harsh conditions with casual indifference. Proof of this adaptability is seen in its easy and eager ability to repopulate areas damaged by forest fires or clearings. Birches are also associated with the Tír na nÓg, the land of the dead and the Sidhe, in Gaelic folklore, and as such frequently appear in Scottish, Irish, and English folksongs and ballads in association with death, or fairies, or returning from the grave.
Fantasy writers have taken up the ambiguity. Some writers depict the land of the elves as a full-blown parallel universe, with portals the only entry – as in Josepha Sherman's Prince of the Sidhe series or Esther Friesner's Elf Defense – and others have depicted it as the next land over, possibly difficult to reach for magical reasons – Hope Mirrlees's Lud-in-the-Mist, or Lord Dunsany's The King of Elfland's Daughter. In some cases, the boundary between Elfland and more ordinary lands is not fixed. Not only the inhabitants but Faerie itself can pour into more mundane regions.
The dominant race of Faerie, also called the Theena Sidhe, seeming to be normal human beings save for certain cosmetic differences - horns, different coloured skin, or other minor differences. They can control their appearance through the use of magical glamours, and have a natural mastery of certain magics: they can escape from any prison, and some have the gift of prophesy. However, their powers can be negated through the use of cold iron, and the metal is unwelcome in the Faerie realm. The Seelie find it particularly difficult to bear children with each other, and miscarriages and stillbirths are common.
The core of the story, as indicated by the title, is the end of the influence of supernatural beings from our world with the victory of Christian King Brian over the heathen Vikings. Among the Irish dead is a fey prince whose own death will cause the death of his fairy lover, a metaphor for the waning away of all the Sidhe. Odin himself makes an impressive and doomful appearance, making the battle a Götterdämmerung. This is more Wagnerian in tone than the utter end of the world predicted for Ragnarök, though it is indeed the end of a world.
Species: former Human (Wizard); now High Sidhe (Winter Lady) Description: Apprentice to Harry Dresden from Proven Guilty until Changes, Winter Lady as of the end of Battle Ground. Starting as a supporting character in Proven Guilty, Margaret "Molly" Katherine Amanda Carpenter is the daughter of Michael Carpenter. She seeks out Dresden's help when her boyfriend is arrested as a suspect in an assault. As Harry investigates the case, he discovers that Molly has manifested as a wizard and has been unwittingly using dark magic in an attempt to help two friends shake off their drug addictions.
Though Echtrai often involve a journey to an otherworld, the exact destination or journey can vary - voyages take place by sea in Echtrae Conli; in a journey underneath a lake in Echtrae Laegairi; or into a fairy mound (Sidhe) in Echtrae Nerai; alternatively the story may not included such a journey but instead involve an interaction with otherworldly beings : in Echtrae Nerai, set on Samhain, the hero Nera sees prophetic visions whilst in the presence of a hanged man; whilst in Echtra Mac nEchach Muid-medóin, the hero Níall gains the sovereignty of Ireland by kissing a hag guarding a well.
The game takes place in the present day. A young university student by the name of Ellen (Lisa Hogg) is lured to the sea-side village of Doolin, in Ireland, led by a letter from her supposedly dead mother, telling her to meet her at the Cliff of Sidhe, Doolin. Meanwhile, Keats (Richard Coyle), a journalist from an occult magazine called Unknown Realms, receives a telephone call from a woman in distress telling him to come to Doolin, and crying about Faerys who would kill her. Though he suspects it is a prank call, he pays a visit to Doolin Village.
Having distributed all the cattle he had received as tribute from the provinces, Cormac found himself without any cattle to provision his own household after a plague struck his herds. A steward persuaded him to treat Munster as two provinces, the southern of which had never paid tax. He sent messengers to demand payment, but Fiachu Muillethan, the king of southern Munster, refused, and Cormac prepared for war. His own druids, who had never advised him badly, foresaw disaster, but he ignored them, preferring to listen to five druids from the sidhe supplied by his fairy lover, Báirinn.
Having disappeared but not died, the deities oftentimes make "guest appearances" in narratives categorised under other cycles. (e.g., Lugh's appearance as the divine father and Morrígan as nemesis to the Ulster hero Cuchulainn;Lugh appears in the Compert Con Cúlainn, the Great Queen in the Táin Bó Cúailnge proper and possibly, under a different moniker, in the Táin Bó Regamna. encounters of Finnian characters with dwellers of the sidhe; Cormac mac Airt's, or his grandfather's visits to the otherworldly realms.) Collected literature, while they do not belong to the cycle in entirety, nevertheless capture tidbits of lore about the deities.
Merry develops the ability to both return godhood to fae and elevate fae to godhood who had never been gods. Merry also begins attracting ancient relics of power that had disappeared over time including the ancient cauldron (which took the form of a chalice). Further, Merry re-energizes existing ancient relics of power including Queen Andais's ring and the Healing Spring. Near the end of Seduced by Moonlight, after Merry duels with a Sidhe, her opponent does not die, though she is mortally wounded and has (as part of the pre-battle ritual) shared blood with Merry.
He discovers a gravely wounded Elaine and takes her to the Summer Lady. Aurora heals Elaine, but is not forthcoming with any details on Reuel's murder or Lily's disappearance. She explains that the death of the Summer Knight and the theft of his mantle of power shifted the power balance in favor of Winter, driving the Summer Court to attack Winter at Midsummer before their power fades. Dresden summons Leanansidhe, who transports him to an ethereal Chicago-over-Chicago, where a great Stone Table, the sacrificial stone that maintains the balance between the Winter and Summer Sidhe, now rests.
The Erlking, the Wyldfae leader of the Goblins and the Wild Hunt, while generally apart from the court could be considered (per the author) a sort of Summer King. The original Summer Lady, Aurora, was slain by a squad of Wyldfae (see below) during the events of Summer Knight, being replaced by a former changeling (half-human, half-Sidhe) named Lily. Ronald Reuel, the Summer Knight, is slain by the Winter Knight at the beginning of the same book, with the role subsequently being taken by Fix, another former changeling. At the end of Cold Days the mantle is passed to Sarissa, when Lily is killed by the Winter Lady Maeve.
Meanwhile, combat engineers prepare Shockoe Bottom in Richmond, VA, as a deathtrap, luring the Posleen forces into a kill-zone in the city. The Posleen forces take the bait and the southern portion of their invasion force is almost completely destroyed in battle in Richmond. During the battles, it becomes clear that an outside force, not human or Posleen, has been interfering with human preparations for battle against the Posleen. A clandestine group of humans, Indowy, and Himmit, called Bane Sidhe, whose mission is to subvert Darhel control of the Galactic Federation, send a group of specially trained monks to protect "Papa" and Cally O'Neal from a would-be assassin.
It is stressed that the leprechaun, though some may call it fairy, is clearly to be distinguished from the Aos Sí (or the 'good people') of the fairy mounds (sidhe) and raths.: "The Luricane, Lurigadawne, or Leprechawn, is an elf essentially to be discriminated from the wandering sighes, or trooping fairies.": "Unlike Leprechawns, the good people are not solitary, but quite sociable"; quoted by . Leprachaun being solitary is one distinguishing characteristic, but additionally, the leprachaun is thought to only engage in pranks on the level of mischief, and requiring special caution, but in contrast, the Aos Sí may carry out deeds more menacing to humans, e.g.
No one else notices the sight except an elderly woman who startles her by hitting her in the head and telling her not to stare because that jeopardizes them all. The old woman continues to call Mac an O'Connor, which she does not understand. Days later Mac visits a local store by the name of Barrons Books and Baubles where she meets a mysterious man by the name of Jerricho Z. Barrons who informs her of a supernatural world of the Fae and the oncoming and unknown- to-humans war between their world and humankind's. He also teaches Mac that she is a sidhe-seer, as was her sister.
In Irish folklore, the last High Queen of the Daoine Sidhe - and wife of the High King Finvarra - was named Una (or Oonagh, or Oona, or Uonaidh etc.). In the ballad tradition of Northern England and Lowland Scotland, she was called the Queen of Elphame. The character is also associated with the name Morgan (as with the Arthurian character of Morgan le Fey, or Morgan of the Fairies), or a variant of Mab (such as Maeve or Mabd). In the Child Ballads Tam Lin (Child 39) and Thomas the Rhymer (Child 37), she is represented as both beautiful and seductive, and also as terrible and deadly.
The Hobbit In Peter Jackson's Lord of the Rings film series (2001–2003), Elves are shown as physically superior to Men in terms of eyesight, balance, and aim, but their superiority in other ways is "never really made clear". Jackson's Elves resemble those of the 19th-20th century Celtic Revival, as in John Duncan's 1911 painting The Riders of the Sidhe, rather than Tolkien's reconstruction of medieval Elves, according to Dimitra Fimi. The Tolkien scholar Dimitra Fimi compared Jackson's handling of Elves with Tolkien's. Tolkien's Elves are rooted as firmly as possible in Anglo-Saxon, Middle English, and Norse tradition, but influenced also by Celtic fairies in the Tuatha De Danann.
The final volume placed at the 221st spot on ICv2's list of the top 300 bestselling graphic novels for November 2008, with an estimated 516 copies sold. Writing for School Library Journal, Cara von Wrangel Kinsey found Fairy Cube "more accessible than Yuki's previous works," despite covering subjects such as murder and revenge. A. E. Sparrow of IGN gave the first volume a favorable review, enjoying the series' different view of the fairies. Mania Entertainment's Danielle Van Gorder wrote that the story reminded her of the pre-Victorian version of the fairytale "Snow White" or the British Sidhe fairies, in her review of the first volume.
That Merry used the name into her thirties is a sign that she is a late bloomer at best, a lesser sidhe at worst. After a child comes into their power, the last name is dropped. Later in the series it is revealed that Meredith is a descendant of fertility deities of both courts. As of the end of the second book in the series, Merry's titles are Princess of Flesh and Blood; at the end of the fourth book, The Red And White Goddess is added to her title by demi-fey who gave her the title when her magic gave wings to wingless demi-fey.
The Milesians complied, but the Tuatha Dé Danann created a magical storm in an attempt to drive them away. The Milesian poet Amergin calmed the sea with his verse, then his people landed and defeated the Tuatha Dé Danann at Tailtiu. When Amergin was called upon to divide the land between the Tuatha Dé Danann and his own people, he cleverly allotted the portion above ground to the Milesians and the portion underground to the Tuatha Dé Danann. The Tuatha Dé Danann were led underground into the Sidhe mounds by Manannán mac Lir and Tir na nOg onto a flowery plain/plain of honey attested to in the Voyage of Bran.
Her second novel, The Demon of Scattery (1979), she wrote in collaboration with the well-known SF author Poul Anderson. In it, a dragon is called to help to protect Ireland from an incursion of the Vikings. In her third novel, Too Long a Sacrifice (1981), the bard Tadgh MacNiall and his wife, the healer Maire ni Donnall, a 6th-century Irish couple, have passed the centuries in the Sidhe world and are now living in Ireland in the 1970s, in a world characterized by conflict between Catholics and Protestants. The two protagonists are at the same time incarnations of Celtic deities who, like the Irish of the present, are engaged in a never-ending quarrel with each other.
Inside, Tess finds an enormous fairy sidhe, within which she finds her missing cousins along with Kevin and another boy. Orla introduces the boy as Uncle Declan, and Kevin explains to Tess that the person she saw kidnapping her cousins was in fact Declan, who used a glamour to disguise himself. Declan tells Tess that he and Maurice were both Switchers in their younger days, and that on their fifteenth birthday they agreed to become members of the Tuatha Dé Danaan so that they could retain their powers; however, at the last moment, Maurice broke his promise and remained human. Ever since then, Declan has resented his brother for abandoning him, and has harassed him in various forms.
Sketch of the Stronsay Beast made by Sir Alexander Gibson in 1808 A variety of exotic cats are rumoured to exist, including the 'Beast of Buchan'. The 'Kellas Cat' of Moray is a jet black, long-legged animal, and is probably the result of a modern wild cat/domestic cat hybrid, or a melanistic wild cat. In earlier times it may have spawned the legend of the Cat Sidhe or "Fairy Cat". The fabulous Loch Ness Monster, possibly a form of "water horse", has a long history; the first recorded sighting allegedly took place in 565 AD. More recently, the Stronsay Beast was an unidentified cryptid washed ashore in the Orkney islands in the 19th century.
Tru Blu Entertainment has published all major rugby league games since the release of the first three rugby league video games: E.T.'s Rugby League in 1992, Australian Rugby League in 1995, and ARL '96 in 1996. The Rugby League franchise started in 2003 when Rugby League was released by Sidhe Interactive and Tru Blu Entertainment. This led to Rugby League 2 in late 2005 and the World Cup Edition (a content update of RL2) in 2008. In 2009, Wicked Witch Software released two off-series games on the Nintendo DS and PlayStation Portable and Rugby League 3 was released. Big Ant Studios in 2010 starting releasing the Rugby League Live series in 2010.
Reviewers were not impressed with Man, Myth & Magic. In the February 1983 edition of The Space Gamer (Issue No. 60), Russell Grant Collins did not recommend the game, saying, "If the idea of a FRPG set in the days of the Roman Empire intrigues you, I'd recommend you create one yourself, using whatever system you like best. If Yaquinto lowered the price... then I could recommend this game; but as it is, it's not worth it." In the May 1983 edition of White Dwarf (issue #41), Marcus Rowland reviewed this game along with two published adventures: Adventure 1, Episode 5 - Death to Setanta and Adventure 1, Episode 6 - The Kingdom of the Sidhe.
For "in the middle of the Plain of the Wall, a thick mist came on them, and when it was gone, Cormac found himself alone on a great plain. And he saw a great dun in the middle of the plain, with a wall of bronze around it, and in the dun a house of white silver, and it half thatched with the white wings of birds. And there was a great troop of the Riders of the Sidhe all about the house, and their arms full of white bird's wings for thatching. But as soon as they would put on the thatch, a blast of wind would come and carry it away again".
The White Council is the governing body of the Wizard community in the world. They primarily protect humanity from abuses of magic, but also shield this world from the Sidhe and other creatures that wish humanity harm. It is also a political and democratic organization seeking to unite wizards throughout the world, and can make or break treaties with the other supernatural powers as necessary. Due to the multitude of nationalities present, meetings of the Council are traditionally conducted in Latin,Summer Knight a procedural point which has, not coincidentally, served to keep younger wizards from gaining too much standing or momentum by making it very difficult for them to speak eloquently or even coherently to the rest of the Council.
Ailill attempts to spear his own daughter, but Fráech catches the spear and throws it back at Ailill. Findabair gives Fráech his sword and he beheads the water serpent but is badly wounded. Ailill and Medb take him back to their palace and prepare a bath for Fráech from bacon and the fresh meat of a heifer; they then place him in a bed to die, but a hundred and fifty maidens of the Sidhe, all dressed in green, hear the lamentations for Fráech and carry him off to the burial caverns of Cruachan. To the astonishment of all, the following morning Fráech returns to the court of Medb and Ailill without a single blemish, and the two companies make peace.
Meredith NicEssus is a faerie princess turned private investigator in a world where faeries are not only known to the general public, but are also fashionable. She takes on the pseudonym "Merry Gentry" to hide from her family and her past while hiding out in Los Angeles, California as a private investigator at Grey's Detective Agency. Merry, the only Sidhe (pronounced "shEE") royal to be born on American soil, fearing the continuous assassination attempts on her life thinly disguised as duels, flees the Unseelie Court in a final act of self-preservation. Her glamour (the art of magical disguise through illusion) is nearly unrivaled at court, and she is able to pass herself off as a human with fey blood.
Ro ionnarbsat iaramh > Cenél Moáin Domhnall Ua Gairmleadhaigh a toisigheacht & tugsat Ruaidhri Ua > Flaithbertaigh i c-cennus foraib. Meabhal do dhenamh la tribh macaibh Ui > Fhlaithbertaigh for Cenél Moáin. Domhnall mac Domhnaill Ui Ghairmleadhaigh > do mharbhadh leo, & Ticchernan mac Raghnaill Mic Domhnaill & ochtar do > mhaithibh Cenél Moáin immaille friu. Raghnall mac Eachmarcaigh Uí Chatháin > do mharbhadh la Cenél Moáin a t-tosach an t-samhraidh-sin cona i n-a > dhioghail-sidhe do-rochair Galach Ua Luinigh & Muircheartach Ua Peatain, & > as na dioghail bheós do-ronadh in meabail remraite for Cenél Moáin > Conor, the son of Conallagh O'Loony, assumed the chieftainship of Kinel- > Moen; and Donnell, the son of Donnell O'Gormly, was banished from Moy Ithe > into Inishowen, to Donough O'Duibhdhiorma.
Cruachan was attacked by the Munster king Eoghan Taidlech who had his own champion called Fráech and the two great warriors of the same name fought in single combat with Fráech of Cruachan losing the fight. He had however inspired his comrades who eventually overcame and routed the Munsterman in a glorious victory and to honour their fallen brother they buried him in the mound previously called Cnoc na Dala. The second Fráech credited with the mound was the man who wooed Medb's daughter and because of his was persuaded to take part in the Táin Bó Cúailnge where he was drowned by Cuchulain during single combat and beheaded. After the Connacht men's mourning his body was carried off by Sidhe women and taken to the mound that now bears his name.
The Mothers are actually the birth-mothers of the two Queens - Mother Winter is Mab's mother and Mother Summer is Titania's mother. In Cold Days, Harry summons Mother Winter in an attempt to find out details about the conflict between Mab and Maeve, and barely avoids being killed by a meat cleaver when she appears. His defiance satisfies her, and she brings him to Mother Summer, who in turn takes him to see the ongoing battle between the Outsiders and Winter Sidhe at the Outer Gates. The two Mothers, along with angels and other powerful beings, are supposed to have the ability of Intellectus: a limited form of inherent omniscience; the domain to which the Intellectus applies varies depending on the being - for example, Demonreach's Intellectus is limited to knowledge of the island it inhabits.
Captain Luccio stated that the White Council's file on the Archive placed her on par with the youngest Queens of the Sidhe, and Harry commented that the file underestimated her. During events in Small Favor, Luccio gave Harry information that the Archives do not automatically become this being at birth and in fact usually inherit this power in their mid-thirties, after having their own children and learning how to handle the daily pains and emotions of life. Ivy's ascension to power came as an infant when her grandmother was killed young and her own mother, a seventeen-year-old, could not handle the Archive and committed suicide, thereby causing the power of the Archive to become Ivy's. As this grants the memories of all previous Archives, Ivy is painfully aware of her mother's decision.
Having harboured the idea for 20 years, Mike Scott set 20 W. B. Yeats poems to music in an enterprise that evolved into a show entitled An Appointment With Mr. Yeats. The Waterboys held the show's world premiere from 15 to 20 March 2010 in Yeats's own theatre, the Abbey Theatre, Dublin. The five-night show quickly sold out, later receiving several rave reviews, among which were The Irish Times and Irish actor/playwright Michael Harding. Some of the poems performed included "The Hosting of the Sidhe", "The Lake Isle of Innisfree", "News for the Delphic Oracle", and 'The Song of Wandering Aengus', along with an amalgamation of two Yeats lyrics that became the song 'Let the Earth Bear Witness' which Scott had produced during 'The Sea of Green' 2009 Iranian election protests.
The McManus Galleries in the city's Albert Square "The Riders of the Sidhe" John Duncan 1911 McManus Galleries, Dundee The city's main museum and art gallery, McManus Galleries, is in Albert Square. The exhibits include work by James McIntosh Patrick, Alberto Morrocco and David McClure amongst the collection of fine and decorative art, items from Dundee's history and natural history artefacts. Dundee Contemporary Arts (abbreviated DCA) opened in 1999 is an international art centre in the Nethergate close to Dundee Rep, which houses two contemporary art galleries, a two-screen arthouse cinema, a print studio, a visual research centre and a café bar. Britain's only full-time public observatory, Mills Observatory at the summit of the city's Balgay Hill, was given to the city by linen manufacturer and keen amateur scientist John Mills in 1935.
The Dinshenchas also featured the naming of Duma Selga, the mound of the hunt, that was named after the burial of the heads of swine that were originally the foster children of Derbrenn, a daughter of Eochu Feidlech. The foster sons and their wives had eaten nuts from the wood of Caill Aicad that had been enchanted by the men's birth mother and transforming the six of them into red swine. Óengas of the Sidhe was the lover of Derbrenn and took care of them, first making them the responsibility of Leinster king Buichet until his wife craved their meat and Óengas had to watch over them himself. The pigs still had feelings and human speech, begging Óengas to change them back but he could only advise them to first shake the tree of Tarbga and then eat the salmon of Inver Umaill.
"Banshee" (in Gaelic bean sidhe) originally meant "woman of the fairies". The banshees in old Irish folklore were often presented as grieving women who were keening (weeping/mourning) for the dead. This appears in the Darby O'Gill and the Little People DVD extra I Captured the King of the Leprechauns (originally a Walt Disney Presents or Wonderful World of Disney episode, telling viewers about the making of, and some of the folklore which inspired parts of, the movie Darby O'Gill and the Little People), in which the banshee is "keening for the young O'Brien" and is in no way a pernicious or threatening character, but merely seen as a dark or sad omen because she appears before people die. She does not cause deaths, she mourns for the dead (or, eerily, the soon-to-be-dead).
Corum gains new allies, Goffanon (a blacksmith and diminutive giant, a member of the Sidhe race) and Goffanon's cousin and true giant Illbrec. They battle the Fhoi Myore, who themselves have allies: a returned Prince Gaynor, the wizard Calatin and his clone of Corum, the Brothers of the Pine, the undead Ghoolegh and a host of giant demonic dogs. After being instrumental in the death of two of the Fhoi Myore and restoring to his senses the encircled Amergin, the High King and Chief Druid of the Tuha-na-Cremm Croich, Corum and his allies fight a final battle in which all their foes are destroyed. Corum decides not to return his own world, and is attacked by his clone, whom he defeats with the aid of a spell placed on his silver hand by Medhbh.
During the events of the novel Changes, Harry takes up the mantle of the Winter Knight. It is a position of incredible power, giving Harry access to the abilities of the Winter Sidhe, though ironically, he still complains of his aversion to cold, something the position failed to take away. This gives him substantially more stamina, speed, and strength in both the physical and magical sense, improved ability with "ice magic" which he either lacked or was reluctant to use prior to his appointment, and give him greater protection from physical attacks. It is presumed that Harry will hold the mantle of Winter Knight until he dies, as only with the death of the old knight can a new one be named (though Jim Butcher has stated that Harry is still the Winter Knight in the novel Ghost Story).
In the film, instead of Arwen sending Aragorn the banner she has made, Elrond takes the sword Narsil, reforged as Andúril, to Aragorn at Dunharrow, and tells him that Arwen's fate has become bound to the One Ring, and that she is dying. The critic Janet Brennan Croft comments that Arwen is made passive and is not allowed independence of mind; from being a constant support, she is a distraction, even a temptation, to the American Superhero, and their marriage, in the book a sign of his rightful kingship, is in the film something he accepts as if he was condemned to it. The critic Dimitra Fimi comments that the procession of Elves in the scene "Arwen's vision" in the extended version borrows visually from the "Celtic" imagery of John Duncan's 1911 Pre- Raphaelite painting Riders of the Sidhe. Sauron uses the Palantír to show Aragorn a dying Arwen (a scene from the future) in the hope of weakening his resolve.
Blackmantle is the story of Athyn Cahanagh, who, by prowess in battle and the acclamation of the people, rose from humble origins to be High Queen of Keltia. It is a tale of how will and love can transcend the bonds of death itself. When her husband and king, the legendary bard Morric Douglas, is torn from her by deception and slain by treachery, Athyn rides out, first to seek vengeance from those who betrayed Morric to his death, and then, with the assistance of the Sidhe lord Allyn, on to the Otherworld of Annwn to try to wrest her beloved back to her side from Arawn himself, the god who is lord of death and fate. As in the tales of Aeron, there is the central question of whether having the ability to change fate means it is an acceptable action to attempt, and what the penalties for such karmic upheavals may be.
In Swallowing Darkness, Merry was crowned Queen of the Sluagh by Faerie, and soon was formally recognized by the Sluagh as Sholto's queen. Near the end of the same book, Merry was crowned Queen of the Unseelie Court (the Crown of Moonlight and Shadows) and Doyle was crowned her king (with the Crown of Thorn and Silver); however, when offered a chance by the Goddess, they gave up the Unseelie throne in exchange for Frost's life. She has also been offered the Seelie throne by certain members of the Seelie court, as their infertile king has gone mad and is no longer fit to rule, but has refused. Merry repeatedly states, both in her own thoughts and to her guards, that she does not believe she would be accepted on either the Seelie or Unseelie thrones because of her mortality and mixed (human, brownie, and sidhe) blood, and that she would invite certain death for either herself or some of her men by attempting to rule either court.
Through the Looking-Glass -- and the parallel universe Alice found there As mentioned above, in many stories the parallel universe mold is simply transport a character from the real world into the fantasy world where the bulk of the action takes place. Whatever method is used ceases to be important for the most of the story until the ending until the protagonists return to our world (assuming they do so). However, in a few cases the interaction between the worlds is an important element, so that the focus is not on simply the fantasy world, but on ours as well. Sometimes the intent is to let them mingle and see what would happen, such as introducing a computer programmer into a high fantasy world as seen in Rick Cook's Wizardry series, while other times an attempt to keep them from mingling becomes a major plot point, such as in Aaron Allston's Doc Sidhe our "grim world" is paralleled by a "fair world" where the elves live and history echoes ours, where a major portion of the plot deals with preventing a change in interactions between the worlds.
The story takes the form of a quest exploring in allegorical fashion the qualities of youth, duty, self and heritage. Ywain, a knight bored with his administrative duties, abandons his estate to his younger brother and goes on a pilgrimage to seek his heart's desire. Following a will-o'-the-wisp resembling a child, he is led to a hermit dwelling in the wilderness, under whose instruction he lives for a time. Afterwards his quest takes him to the city of Paladore (also the subject of a separate poem by Newbolt) and the lady Aithne, half-fae enchantress and daughter to Sir Ogier of Kerioc and the Sidhe-descended Lady Ailinn of Ireland, whom he woos and encounters on various occasions. In the course of his adventures he intervenes in the strife of the two warring Companies of the Tower and of the Eagle, afterward feasting with both in Paladore; he undertakes the Three Adventures, of the Chess, the Castle of Maidens, and the Howling Beast; visits the City of the Saints and the Lost Lands of the South; sojourns with Fauns; and has a vision of Paladore’s counterpart, the city of Aladore, which he afterwards seeks.

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