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28 Sentences With "netherworlds"

How to use netherworlds in a sentence? Find typical usage patterns (collocations)/phrases/context for "netherworlds" and check conjugation/comparative form for "netherworlds". Mastering all the usages of "netherworlds" from sentence examples published by news publications.

For four years Mr. Ditko imagined Strange's netherworlds, Dalí-esque dimensions and neuron-like phantasmagorias.
For now, it exists in at least two netherworlds: the glamour of the Gilded Age and the convenience of new New York.
But I always thought of it as an official nameless area, a strip between netherworlds that the overlords of proper nomenclature would rather pretend not exist much less name.
The show features close-ups of socks, aluminum foil, garlic skins, flour and string placed in shadowy netherworlds where they look like underwater creatures, coral or something seen under a microscope.
The show features close-ups of socks, aluminum foil, garlic skins, flour and string placed in shadowy netherworlds, where they look like underwater creatures, coral or something seen under a microscope.
I'm old enough to remember the "snow" between channels on my television, and my fascination with what existed in those netherworlds where there were faint glimpses of shows I couldn't watch.
But given that those artists' lyrical subject matter and biographical credibility stem from their proximity to, or past participation in, grim netherworlds of drugs and guns — and, more plainly, given their status as vulnerable black men under 40 — Mr. Findling's services are nonetheless a key ingredient in their success.
The group finally encounters Void, who is defeated with said skill, but not before reviving Lieze. She goes berserk due to the uncontrolled amount of dark power inside her, but Killia saves her by combining the Ultimate Skill with the Overloads of his friends. With The Lost defeated, the Netherworlds begin rebuilding and the group disperses. Killia and Lieze live peacefully in the fringes of the Netherworlds, and after the game's credits, the Rebel Army meets again to deal with new threats, with Lieze joining them.
Magic Carpet 2: The Netherworlds is a 1995 video game, the sequel to the Magic Carpet. It was developed by Bullfrog and published by Electronic Arts. It was re-released in 2013 on GOG.com with support for Windows and macOS.
And so Ravana departed with Parvati and the linga. Parvati prayed to Vishnu for help, and he appeared to Ravana disguised as a Brahmana. The Brahmana told Ravana that he had been misled and that the Parvati, she gave him was really a fake version. The real Parvati, he said, was in the netherworlds hiding from him. Ravana then entrusted the linga to the Brahmana, and set off in search of the ‘real’ Parvati.
Dormammu finds that he has been tricked into becoming the ruler of the realm of the Mindless Ones. After two brief appearances, Dormammu, in the guise of another of the Faltine, manipulates Clea into recruiting allies from the Lords of the Netherworlds to depose her mother. This frees Dormammu to reclaim his realm. He absorbs Umar and Mordo into himself, becoming more powerful than ever before, and he disintegrates the assembled entities.
The court explained the rules and assigned the ghost his fate or place. Another court was presided over by the sun god Utu, who visited the netherworlds on his daily round, Shamash might punish ghosts who harassed the living, and might award a share of funerary offerings to forgotten ghosts. The Babylonian netherworld was populated by an array of monsters and demons. However, within the netherworld the ghosts existed in a manner similar to the living.
In the process, they encounter Void Dark's second in command, Demon General Bloodis. They later realize that Bloodis is actually Goldion, but brainwashed. Killia and Zeroken attempt to use the Final Skill to purge the evil from Bloodis, and unknowingly succeed, but Goldion keeps this a secret in order to protect them from Void Dark. Void Dark sends magical spears to many Netherworlds to absorb their energy, and the rebel army destroys them one by one.
Van Hollander has twice been awarded the World Fantasy Award for best artist, in 2000 and again in 2004, the second a shared win with Donato Giancola. He was also nominated in 2000 in the award's Collection category for Necromancies and Netherworlds: Uncanny Stories, co-written with Darrell Schweitzer. He finally won the International Horror Guild Award for Art in 2003, having been nominated both of the previous two years. In 2005 Van Hollander received an award recommendation from The British Fantasy Society.
Sarga 23: Seeing Rama unconscious and helpless on the field, Sita laughed, and giving up her human appearance she took on the exceedingly horrific form of Mahakali. In less than a second, she severed Sahastra Ravana's 1000 heads and began destroying rakshasas everywhere. Innumerable mothers of every type came to the battlefield to sport with Mahakali, playing games with the heads of rakshasas. The earth shook and almost sank into the netherworlds, but was rescued by Shiva disguised as a corpse.
The Aztec religion originated from the indigenous Aztecs of central Mexico. Like other Mesoamerican religions, it also has practices such as human sacrifice in connection with many religious festivals which are in the Aztec calendar. This polytheistic religion has many gods and goddesses; the Aztecs would often incorporate deities that were borrowed from other geographic regions and peoples into their own religious practices. The cosmology of Aztec religion divides the world into thirteen heavens and nine earthly layers or netherworlds.
All Disgaea games take place mostly in the "Netherworld", a parallel universe inhabited by demons where moral values are reversed from those of humans. Multiple Netherworlds exist, each with their own Overlord. Other areas include the human world, shown to possess a futuristic level of technology in Hour of Darkness, and "Celestia", a heavenly realm inhabited by angels. Rather than being purely good or purely evil, inhabitants of the Netherworld and Celestia possess human-like qualities, but are swayed far more towards either moral extreme.
In an ensuing battle between Killia and Void, Lieze was presumed killed protecting Killia, though she was really just put in stasis with Void's power. Void stole Killia's Overload and changed his name to Void Dark, forming an army - the Lost - to find a means of reviving Lieze. Killia, now having lost his full powers, joins up with the Overlord Seraphina to fight the Lost. Using Seraphina's base, they ally with several other Overlords to form the Rebel Army and rescue numerous Netherworlds from The Lost.
Dormammu's niece, Clea, assists Strange by weakening the barrier of the Mindless Ones, forcing her uncle to focus elsewhere. Dormammu learns of her betrayal, brings all three Earth sorcerers to a neutral realm, to let her see his disciple destroy Strange, and summons fellow "Lords of the Netherworlds" to watch the spectacle. When Strange begins to get an advantage against Mordo, Dormammu decides to face the sorcerer in a contest of pure hand-to-hand-combat. The physically stronger entity eventually falls to his foe's greater familiarity with martial arts.
Disgaea 5 takes place in a universe with many Netherworlds, each of which is ruled by an Overlord who has a unique Overload ability, which can also be used in battle as a special attack. Prior to the story's events, Tyrant Overlord Killidia was a bloodthirsty demon who grew up in and became the Overlord of the ruthless Netherworld Cryo Blood. One day, he fought Goldion, a martial arts master who created the Ultimate Demon Technique fighting style. After Goldion defeated Killidia, he decided to make him his pupil, changing his name to Killia.
Most major characters from previous games make a cameo appearance, or lend their services to characters in later ones. The main characters of the first Disgaea game Laharl, Etna and Flonne are playable in every subsequent main title so far. Due to the large number of different Netherworlds being magically connected. Characters from other Nippon Ichi games and series, such as La Pucelle: Tactics, Marl Kingdom, Makai Kingdom, Phantom Brave, Soul Nomad, Z.H.P. Unlosing Ranger VS Darkdeath Evilman, The Witch and the Hundred Knight, Battle Princess of Arcadias and The Guided Fate Paradox have also appeared in Disgaea games.
Battle interface screenshot The game involves the player traveling across different Netherworlds in an attempt to bring the Overlords and heirs of each different world to join forces together to fight against Void Dark. The game features new systems not seen within prior titles in the Disgaea series. In addition, the number of characters displayable on-screen has increased to 100, compared to 10 characters on the earlier PlayStation 3 titles. New features include the display of resistance and affiliation statistics when units on the battlefield are highlighted, and a revenge system that is triggered when party members are fallen.
The A.V. Club's Noel Murray states that Fukasaku's yakuza instead only "adhere to codes of honor when it's in their best interest, but otherwise bully and kill indiscriminately." Dennis Lim of the Village Voice writes "Fukasaku's yakuza flicks drain criminal netherworlds of romance, crush codes of honor underfoot, and nullify distinctions between good and evil." Film scholar Richard Torrance suggests that the film acts as a "microcosm of the broader society and international order of the post-war period, in which violence lacks moral significance and exists without heroes." This new yakuza film genre became known as Jitsuroku eiga ("actual record film"), often depicting events based on true stories.
Dormammu has been described as "something worse than a demon". It is unknown exactly how ancient he is, as he inhabits a wholly alien realm, separate from the rest of the Marvel Universe, that defies the laws of physics as understood on Earth. He is known to have already existed at the creation of the current demonic netherworlds; to have clashed with Agamotto hundreds of millions of years ago; to have served as the primary enemy of the Vishanti ever since; and to have been considered an extreme threat by the mages of "pre-cataclysm" Atlantis. Dormammu is presented as the most powerful and malevolent of "the Faltine", fictional higher-dimensional mystical energy beings.
In 2005, he appeared as Leon Bank in Snuff-Movie, and he also played the role of Bob Snatcher in the short film Snatching Time. In 2007 Myatt played the role of Mr Aston in The House on Straw Hill (also known as Rogue), and in 2010 he played the role of a vicar in Dead Cert. In 2016 Myatt appeared as the character "Dr Wilder" in "Bewilder Box" a live action, immersive escape room located in the seaside resort of Brighton. Myatt has provided voices for a number of computer games including Black and White, Magic Carpet 2: The Netherworlds, and the original Fable where he provided the voice of the guild master Weaver.
The three worlds are restored to Indra, and Bali and the Asuras are banished to the netherworlds. J. Roy states that the 'Dwarf or Vamana incarnation of Vishnu is purely an allegory and seems to be a development of the idea of Visnu's three strides, alluded to repeatedly in the Rigveda. The legend is also found in an enlarged form in the Shatapatha Brahmana, which refers to the story of Visnu, the Dwarf growing so large as to encompass the whole earth for the gods. [In the epics and Puranas] Though the episode of King Bali, associated with [the] Vamana incarnation, makes him appear anthropomorphic; the allegorical character of his three steps is hardly concealed.
Divine, described as a solid return to 1980s metal (in the style of Slayer, Possessed) with the addition of blast beats. Release of a fifth album, Justified Genocide, was postponed when the band's label at the time, Black Lotus Records, went bankrupt; Dan Swano finished the mix for the CD. To celebrate more than twenty years of Dutch death metal, Thanatos releases (on Chinese label AreaDeath Productions) a limited-edition box containing Emerging From The Netherworlds, Realm Of Ecstasy, and Angelic Encounters, besides 56 bonus tracks and 19 videos. In February 2009, the band issued an update containing details about their upcoming album Justified Genocide. It was released on March 15 in Europe and April 6 in the UK and Ireland.
Codex CCCLXIX, acrylic on paper, 1999 Codex DLXXXIX, acrylic on paper, 2001 While it is difficult to ascribe influences to Tirilly's work, references to formative elements can be found. The macabre and lugubrious tone of his paintings is in part attributed to the artist's esteem for the work of fifteenth century Dutch painter Hieronymus Bosch. Tirilly's litany of contorted and tormented characters also calls to mind the late works of Francisco Goya, the figural works of Francis Bacon, the portraits of Lucian Freud, and the oneiric netherworlds of Odilon Redon, all the while maintaining characteristic differences between the influence and the influenced. His palette and swatch-like application of colour seem strongly influenced by the Pont-Aven School artists, notably French compatriots Paul Gauguin, Paul Sérusier, and Émile Bernard, and the Art Brut tradition out of which he painted had as much to do with Jean Dubuffet as with general countercultural trends in post-World War II French art.

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