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45 Sentences With "nerfed"

How to use nerfed in a sentence? Find typical usage patterns (collocations)/phrases/context for "nerfed" and check conjugation/comparative form for "nerfed". Mastering all the usages of "nerfed" from sentence examples published by news publications.

It's as good a time to jump in as ever, since the game is constantly evolving as new heroes are added, maps and modes multiply and Mercy is nerfed, buffed, re-nerfed and so on.
Chayes said that no classes are getting nerfed in Mean Streets.
As for the Aegis of the Legion, it's getting nerfed hard.
Players can still play, but the progression system is completely nerfed.
Players never know when their favorite character is going to get nerfed.
The team with multiple players (fighters) is either nerfed or not buffed.
Let's just hope everyone's favorite characters don't get nerfed halfway through the tournaments.
The nerfed peach butt emoji included as part of Apple's iOS 10.2 update is gone.
Although For Honor has been updated since its release, Peacekeeper has not been nerfed at all.
In reaction, players on social media are cracking jokes and playfully begging Nintendo to fix Snake's "nerfed" butt.
In a patch from July 2016, two Overwatch heroes who place stationary turrets that automatically attack enemies were nerfed.
As just one example, the infamous and rage-inducing blue spiny shell has been nerfed a bit this time around.
The nerfed nature of the program has led some to speculate it might be viral marketing for the show, which is possible?
Vaughn spoke with Mashable at SoCal Regionals about how he's faired since Sonya Blade was nerfed — in fact, he thinks it helped him.
Kaplan didn't comment on why the turret damage would be nerfed when the patch could have tweaked the turret lock-on time instead.
But other than that, they nerfed a lot of SMGs accordingly, removed the Tommy gun, and really rebalanced the meta of the game.
Its giggle-worthy crack still exists, but our dear peach is now rounded out, nerfed, normalized to better mimic its real-life counterpart.
Amp It Up healing per second decreased by 10 percent It was only a matter of time before Lúcio was nerfed a bit.
Thanos is hardly invincible—Epic Games nerfed his powers hours after this mode launched—but in the right hands, he's hard to stop.
It's not that many professional players want Mercy to get nerfed or her abilities fixed, a normal request for a game always in development.
YouTube channel Corridor, which specializes in Nerf action videos, demonstrates this perfectly by showing us what John Wick would be like if the weapons were Nerfed, literally.
It's too early to tell at this point how balanced the new additions are, but two in particular seem like they might be nerfed in future patches.
Most of the heroes that received updates have been nerfed in the latest patch, making them less likely to appear in every lineup, namely Genji, Zenyatta and Lúcio.
Chayes said that no classes are getting nerfed in Mean Streets (although the Druid in the demo felt very weak), especially considering the nerfs that rolled out in October.
It's possible we're in for a long wait for the VivoWatch SP—or, in the case of a speedy launch, that some of the announced features might get nerfed.
The Surge comes from Deck13 Interactive, best known for Lords of the Fallen, a Souls-like from a few years back that famously nerfed the genre's difficulty in order to broaden its appeal.
The mix of hostile managers, apparently nerfed cash cow games, ever-increasing game prices, and changes in ticket-to-dollar exchange rates has gradually forced advantage players to become jacks of all trades rather than specialists.
If you're still finding the new Bastion too frustrating, rest-assured that chatter from the pros suggests Bastion will likely be nerfed in the near future, or other heroes may receive some small buffs to be better counters.
It's difficult to say what the future will look like, apart from Orisa and Baptiste playing a large role in the meta until they get nerfed into the ground and their contemporaries get significantly stronger, but the potential of Season 3 looks bright for the Overwatch League.
Here's an example of pro Overwatch player Brandon "Seagull" Larned putting Bastion in a spot where he forces enemies to get into a close range while effectively using Self-Repair: Enjoy your reign of terror as a Bastion main, at least until he gets nerfed in the next patch.
As players respond, the nerf may cause prices to fluctuate before settling down in a different equilibrium. This impact on the economy, along with the original impact of the nerf, can cause large player resentment for even a small change. In particular, in the case of items or abilities which have been nerfed, players can become upset over the perceived wasted efforts in obtaining the now nerfed features. For games where avatars and items represent significant economic value, this may bring up legal issues over the lost value.
Tempest painlands were "nerfed" compared to their Ice Age counterparts by the added drawback of coming into play tapped. The new Depletion lands, by contrast, were improved over their Ice Age counterparts by the addition of the ability to tap for colorless mana without the depletion effect. The depletion effect itself was also reworded to no longer use depletion counters.
A tier list orders game elements according to their power in multiple categories. This ranking can be achieved using feedback, empiric data or subjective impressions. While the number and names of tiers can vary, a list typically goes from “god tier” through multiple tiers in between to “garbage tier”. While balancing, all elements within the god tier should be nerfed first.
Players face off on certain maps only accessible from making a challenge with another player. There are a total of 4 maps and an option to randomly select the map. Damage that players do is nerfed when facing off on each other, but HP and MP is unchanged. It is pretty well balanced so that level difference does not affect the players chance to win.
Chris Thursten of PC Gamer wrote that he was impressed by her Heroes of the Storm design, which defies the normal rules of the game and allows her to "literally [run] circles around certain heroes". Acknowledging that she can be an "absolute terror to the enemy team", Blizzard rolled out a nerfed version of the character on May 4, 2016, less than a month after her introduction.
With the Year of the Mammoth changes to Standard, the designers opted to move some Classic cards to a new "Hall of Fame" set that is not usable in Standard. They found that these cards were often "auto-includes" for certain deck types, and created a stagnant metagame around those decks, and opted to move them out of Standard. As compensation, those that own these Hall of Fame cards received the arcane dust value of the cards they possess while still being able to use those cards in Wild. The "Hall of Fame" format also allows Blizzard to move Classic cards that have been nerfed (purposely weakened) previously to be un-nerfed and moved into the "Hall of Fame"; Blizzard found that players using Wild decks were impacted significantly by these nerfs and this approach would allow those deck formats to still thrive without disrupting Standard.
She described playing online as being "like I'm playing blind almost, because you're taking my best attributes away." Ortiz' Street Fighter character of choice had been Chun-Li since she first played the game at nine years old. In an interview with ESPN, Ortiz stated that "[Chun-Li is] the one who makes the game fun for me," and that she had great difficulty switching to a different character when Chun-Li was nerfed in 2017.
After the third week of the Spring Season, Gravity's coach SoulDra left the team. On May 25 in a match against TSM Keane picked Urgot, a champion who had been considerably nerfed. Two weeks later, he was replaced by LS Gravity's record after LS joined the team was 6-4, bringing their overall record to 10-8 and earning fifth place along with a playoff spot. In the quarterfinals, Gravity fell 1-3 to Team Impulse, earning 10 Championship Points for the season.
Keller said, "One day we got both of them in, and just with Tracer running around an unfinished map it was fun". Keller said that, unlike other characters, Tracer's three abilities were maintained throughout the game's development, noting, "from the beginning, she originated as a 'whole' hero". However, her health pool was nerfed during the game's late closed beta stages. Concerning Tracer's gameplay style, Kotakus Kirk Hamilton said "she's quick and squishy, designed more to harry the opposing team from behind than to survive a frontal assault".
Since its release in 2009, League of Legends has been regularly updated. The developer's modern approach to development began in 2014, with regularly scheduled "balance patches" — for example, adjustments to champion's abilities — becoming standardized to every 2 or 3 weeks. In a 2020 interview, the lead designer of Summoner's Rift, John Frank, said that balancing the game is an "endless attempt at perfection", and said he recognizes that "[Riot Games]'ll never get there". Instead, the team uses data, such as play and win rates, to inform which champions should be buffed or nerfed.
A second video game, , was developed by Tamsoft for the PlayStation Portable and released on October 2, 2008 by Marvelous Entertainment. The game is a hybrid between fighting and adventure, and it features 15 Ikki Tousen heroines and a new character named Kanpei, the Japanese counterpart of Guan Ping and the protagonist of the game. New characters include Sousou (Berserk Dragon Ruler Mode), Teni, Shokatsuryo, Ryubi, Saji, and Ouin, along with EX-Hakufu (Berserk Dragon Ruler Mode) and EX-Ryubi (whom technically is the non-Berserk Dragon Mode (as the Berserk Mode was a playable character in the first game)) (Shining Dragon). Eloquent Fist omits the presence of Ukitsu, and new finishing maneuvers and altered movesets have either been buffed, or have been nerfed.
The other contenders, Gabriel Ponce de León (Ford-YPF) and Juan Manuel Silva (Honda Petrobras Lubrax) faced a series of problems and did not add to their championship tally. Deception came quickly for "Pato" Silva, as on lap 3 he saw as his car's race ended after his co-driver was nerfed off the track by Flaqué (who stated that it was "unavoidable") at the exit of Ascari and ended up in the barriers. For Ponce de León the story was different, but finished in the same way. The driver from Junín started from 10th and was in 7th place when he stopped at the pits for the driver change on lap 17. After a very quick driver change (15 secs) the number 1 Focus stalled, but the team got it going rapidly again.
Maluhy was co-driving with standings leader Guillermo Ortelli. It was Maluhy, who had finished 5th in the 2006 edition and 4th in 2007, who appeared to heading for the final podium placing until being nerfed by his countryman Cacá Bueno in the Ombú Curve and being demoted to fifth, as he was overtaken by Bueno and also by Alain Menú, who was co-driving a Chevrolet Astra with Christian Ledesma. Once the race had ended, the Stewards handed out a 30-second penalty to Bueno and this relegated him to 10th, so the third step of the podium finally corresponded to Ledesma/Menú, while Ortelli/Maluhy ended up fourth, ahead of Matías Rossi/Thiago Camilo. In this way, Switzerland's Alain Menú once again claimed a podium placing in the event, as he had done in his three previous outings in the Buenos Aires 200 km.
Murayama has stated that he often prefers the supporting characters over the main character, in the case of manga such Saint Seiya and Captain Tsubasa, and whereas the protagonist keeps the plot moving forward, it is the supporting characters that are usually the most memorable. Inspired by a line of code in Enix's 1992 RPG Dragon Quest V where each time the player is killed and resurrected, the dialog from the priest character is slowed down a little, Murayama wanted to use small details such as this to give his games a greater sense of realism and emotional depth. While levelling out the skill curves of many characters in order to push the player not to use the same characters exclusively, this type of coding was implemented in order to try to invoke different emotions, such as the case of forcing the player to use a character that's been recently nerfed in order to irritate the player, only to have that character killed moments later to give the player guilty conscience.
In other online RPGs, such as Dark Souls, twinking can be done through a few methods, including gaining the help of other players who are at a higher level in order to have them clear content before it should be accessible, memorizing the locations of particular powerful items, and utilizing very specific strategies to advance further in the storyline than should otherwise be possible. This has a more direct effect on game play, especially in any game which involves online player-versus-player (PvP) combat such as Dark Souls, as the result can be two players who appear to be evenly matched on the surface being vastly unbalanced in terms of items or weaponry available to them. While a game's developers may not consider these tactics to be outright exploitation of the underlying game engine, often these tactics are 'nerfed' in some way in order to discourage twinking, such as removing, repositioning, or reducing the effectiveness of certain items within the game to make the progression more linear between players. Some games such as Borderlands 2 feature an in-game method of transferring items between characters on the same account.

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