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39 Sentences With "jumps across"

How to use jumps across in a sentence? Find typical usage patterns (collocations)/phrases/context for "jumps across" and check conjugation/comparative form for "jumps across". Mastering all the usages of "jumps across" from sentence examples published by news publications.

He runs left to right and jumps across scary chasms.
The video jumps across the Atlantic to also describe prices in Europe.
He jumps across the stage in excitement, nailing ridiculous falsettos at every turn.
What ends up happening as I type away, is the cursor jumps across the page or screen.
So for NOISEY London, host Zach Goldbaum jumps across the pond to learn about the genre's origin.
But then it goes on to treat the photograph as a sort of window, a portal wherein the mother jumps across space and time.
Narrator: One can understand why the camera needed to be light, as there are cameras running along wires to capture shots like this one, where Schofield jumps across a broken bridge.
Lozano&aposs goal set off such a commotion that seismic detectors in Mexico City registered a false earthquake, which the geological institute said may have been generated by "massive jumps" across the city.
Reflecting the constant stream of visual stimuli encountered through consumer electronics, the thirty-minute video jumps across screens with a plethora of expertly edited visual gags and cartoonish sound effects inserted to short-circuit the viewer's attention.
The jumps across time that pepper the exhibition create a space for introspection, and the works together are packed with symbolism that you have to wade through methodically among what at first seems like any other small gallery show.
Each player controls two rows of holes. All moves are capturing moves. A capturing move is when one piece jumps across another piece.
If the vehicle successfully jumps across the river, the perspective reverts to an aerial view. Upon clearing the final river, the pursuing police vehicle lands in the water. Bars from the song "Dixie" play after each river jump, regardless of the player's outcome.
Zawgyi dance is basically a happy dance to portray how he grinds medicines with the wand and how he finally created a magic pill. Therefore, nearing to the end of the performance, he performs this choreography where he holds the wand horizontally and jumps across it to show his success.
Mufasa tries to reason with him to share the water-hole; however, he refuses. Scar then roars and tells him that he must obey or challenge Mufasa. He then chases after Mufasa who is rescued by Rafiki. Rafiki starts to grow tired while running but is picked up by Mufasa who then jumps across a ravine.
Archana Sardana is India's first female BASE jumper. She is a certified skydiver and was the first person to skydive with the Indian flag in the United States of America. She was also the first female Master Scuba Diver Trainer in India, and has done multiple deep sea scuba dives. Sardana has done 335 skydives and 45 BASE jumps across the globe.
Both models include SprintShift, a dual-action resistance adjustment which pairs a traditional micro-adjust dial, seen on other indoor bikes, with a three-position macro- adjust lever. This allows for large, consistent jumps across resistance intervals, allowing for a smoother ride. The bikes also have FitLoc fit adjustment system and use Gates Corporation’s CarbonGlyde drive system and carbon belt drive.
Tyler and Piper go up to the roof and Tyler jumps across to the next building, leaving Piper behind. Piper decides to follow, but she is left hanging from the edge. Tyler pulls her over and is assisted by a detective, who promptly arrests them both. Tyler is sentenced to 20 years imprisonment, with a non-parole period of ten years.
Matthias Giraud is known for combining BASE jumping with skiing and completed several first descents and ski BASE jumps across the globe including the first ski BASE jump off the Matterhorn in Switzerland. He is also known for escaping an avalanche off Aiguille Croche in Megeve, France while performing a ski BASE jump with his friend Stefan Laude. Matthias Giraud currently lives in Bend, Oregon.
In gridiron football, offside is a foul in which a player is on the wrong side of the line of scrimmage when the ball is snapped. This foul occurs simultaneously with the snap. Unlike offensive players, defensive players are not compelled to come to a set position before the snap. If a defender jumps across the line but gets back to his side before the snap, there is no foul.
As in platform video games, the player runs and jumps across platforms and atop enemies in themed levels. The games have simple plots, typically with Mario rescuing the kidnapped Princess Peach from the primary antagonist, Bowser. The first game in the series, Super Mario Bros., released for the Nintendo Entertainment System (NES) in 1985, established gameplay concepts and elements prevalent in nearly every Super Mario game released since.
He plans to use her to get to John Constantine, as they are old allies. She jumps across worlds to Earth, smashing through the inside of the Big Ben clock face. She falls into the Thames and hides in the London sewers, where she is found by Constantine. She describes the jumping as a task which severely hurts her; as she says 'I might never be well again'.
Later, Vic is summoned to the roof to rescue a student trapped on an adjacent roof. When he sees the boy slipping, Vic jumps across to the opposite roof, but is unable to prevent the boy from falling 40 feet through a tree that fortunately breaks his fall. Vic also loses his hold and falls from the roof. The student ends up with two broken legs, but Vic escapes with only minor scratches.
The Water Leaper, also known as Llamhigyn Y Dwr, is an evil creature from Welsh folklore that lived in swamps and ponds. It is described as a giant frog with a bat's wings instead of forelegs, no hind legs, and a long, lizard-like tail with a stinger at the end. It jumps across the water using its wings, hence its name. It was blamed for problems ranging from snapping fishing lines to eating livestock or even fishermen.
The wide forward driving band helps keep the bullet aligned as it jumps across the cylinder gap. Because of the three wide equal width driving bands, the total bearing surface is half the length of the bullet. The relatively large bearing surface helps the Keith-style SWC to be an inherently accurate bullet, and minimizes pressure leakage due to projectile blow-by. Defense Technical Information Center: Projectile blow-by The wide square bottom grease groove holds ample lubricant.
Newsham jumps across to Special Tuning Racing, TouringCarTimes. In his first race for the team at Oulton Park, he set the fastest lap and scored points in race three. He started on pole position for the reversed grid race at Snetterton but fell down the order to 8th at the end after taking wheel damage. He finished the season 15th in the Drivers Championship, four places down on his teammate despite having missed the round at Thruxton.
The bully, Alex, insults Tyler again so, in defense of her friend, Samantha jumps across the lunch table and pushes Alex's face into a pile of mashed potatoes. All the kids end up at the principal's office. As time goes by, Alex is affected as he sees that Tyler's faith helps him maintain a positive attitude, and it even helps Tyler forgive Alex's bad behavior. The two end up good friends and he starts hanging out with Samantha and Tyler.
The energy stored in the magnetic field is released in the form of increased electric voltage in the wire. This voltage jumps across the gap of either the ignitor or a spark plug located in the combustion chamber and ignites the air–fuel mixture to do work. Some magnetos have a second coil of wire located next to the first, called a secondary coil. This coil is usually much longer than the primary loop, accomplished by many more loops around the magnetic core.
The two Waffen SS make their way to a small river. As one of them tries to cross, he trips a wire and activates the POMZ-2 mine which kills him. The other Nazi jumps across the river and kills an oncoming Viet Cong soldier with his MP 28 as he approaches the river. Meanwhile, the German leader kills one of the two remaining Viet Cong members with his Mauser pistol and then makes his way across a small bridge over the river.
When Stefani picks up an oversized pocket watch from the piano, a rabbit knick-knack that she had previously seen jumps across the room. She throws the watch at the knick-knack, causing her to fall back on her chair and find herself transported to a fantasy world based on Alice's Adventures in Wonderland and Through the Looking-Glass. Alice in Wonderland-inspired music video for "What You Waiting For?" Stefani portrays several characters from the books, including Alice, the White Queen, and the Red Queen, in dresses by British-Gibraltarian fashion designer John Galliano.
The platforming game has two types of gameplay throughout each stage. The first is an underwater zone, where the player dives and swims through the level and looks for an exit to reach the other type of gameplay; the base zone, where the player walks and jumps across platforms (similar to Rolling Thunder) until an important destination is reached. The player is armed with a speargun to eliminate enemies but can acquire better weapons with limited ammo either found on the ground or randomly from an enemy killed. Enemies consist of divers, mutants and robots.
Dry, hilly suburbs and congested interstates can be found throughout Los Angeles, and just like Midnight Club: Street Racing, the city contains many landmarks, as well as numerous shortcuts and jumps. Paris is the home to cobblestone alleyways, monumental roundabouts, and the Paris Catacombs, as well as jumps across the river Seine and into alleyways. Tokyo is a city of neon-glittering avenues and tight alleyways, and contains an equal array of tourist sights and attractions. The vehicles in Midnight Club II all resemble real-life vehicles but have subtle differences to their counterparts, such as different headlamps or tail lights.
A basic strategy is to create or find the longest hopping path that leads closest to home, or immediately into it. (Multiple-jump moves are obviously faster to advance pieces than step-by-step moves.) Since either player can make use of any hopping 'ladder' or 'chain' created, a more advanced strategy involves hindering an opposing player in addition to helping oneself make jumps across the board. Of equal importance are the players' strategies for emptying and filling their starting and home corners. Games between top players are rarely decided by more than a couple of moves.
The AU$500,000 commission, which was to be borne by the Council and Mitchell's philanthropic foundation, would see Nyadbi presenting a work entitled Dayiwul Lirlmim (Barramundi scales). The work tells the dreaming story of three women who trap a barramundi in a trap, but it escapes. The three women chase the fish across the countryside, and it jumps across a creek and lands on rocks. Scales from the fish are thereby scattered across the landscape on the current site of the Argyle Diamond Mine – the scales represent the diamonds which are mined in Nyadbi traditional lands.
As Julius finds the second talisman, Cass stations another one of his henchmen, the mechanical shark Crikey, to intercept Ty. Ty jumps across a group of platforms and, after using the oxygen tanks, defeats Crikey. Using the remaining energy from the ice Thunder Eggs, Julius constructs a new set of boomerangs for Ty, the "Frostyrangs". Ty puts out a group of bushfires using the Frostyrangs and enters Lake Burril. Having discovered that Ty is the one collecting the talismans and Thunder Eggs, Cass deploys Sly, another one of his high-ranking henchmen and fellow Tasmanian Tiger, to eliminate him.
A traveler, complete with riding boots and a pith helmet, arrives in a small hotel room. When he puts his luggage on the bed, it disappears immediately. Further magical confusions follow: when he sets down his helmet, it jumps to the floor and moves of its own accord before disappearing in its turn; when the traveler tries to light a candle, it jumps across the room and explodes; when he takes off his coat, it flies through the wall; when he tries to sit down, his chair changes place. Finally managing to sit down, the traveler takes off his boots, which walk away; when the traveler moves to the night table, it too disappears.
Nunzio Sabatino (David Proval) is a grown man with the demeanor of a young child. He lives at home with his doting mother (Morgana King) and has a job as a bicycle delivery man for Angelo (Joe Spinell), the neighborhood grocer, which Angelo provides as a favor for Nunzio's brother Jamesie (James Andronica). Nunzio is fixated on elements of superhero stories; he wears sweatshirts that he has emblazoned with a shield and a capital "N" in the style of Superman's shield, along with a cape, and often walks and jumps across his neighborhood's rooftops, stopping short of actually trying to fly. Younger children enjoy his company, particularly Georgie (Glenn Scarpelli), whom he suggests will one day have to take his place as neighborhood do-gooder.
To this end, he allies with Chrovos who promised him with such power if he aided him in causing the Reds and Blues to destroy the timeline. Genkins helps deteriorate Wash’s mental state, erases pizza from existence, and murders Huggins to prevent her form stopping the Reds and Blues from destroying the timeline. When the paradox takes effect, Genkins possesses Church in the alternate timeline most of the Reds and Blues are trapped in, and tries to lead them to create more paradoxes to free Chrovos. Genkins jumps across the timeline as well, creating more paradoxes. Despite Genkins’ efforts to stop Washington and Donut from rescuing the Reds and Blues from the Everwhen, they succeed; Genkins is promptly attacked and beaten up by Caboose for possessing Church.
It has also been called Rhythmic Slow Activity (RSA), to contrast it with the large irregular activity (LIA) that usually dominates the hippocampal EEG when theta is not present. In rats, hippocampal theta is seen mainly in two conditions: first, when an animal is running, walking, or in some other way actively interacting with its surroundings; second, during REM sleep . The frequency of the theta waves increases as a function of running speed, starting at about 6.5 Hz on the low end, and increasing to about 9 Hz at the fastest running speeds, although higher frequencies are sometimes seen for brief high-velocity movements such as jumps across wide gaps. In larger species of animals, theta frequencies are generally lower.
When Bowman, without a space helmet, uses another pod to attempt to rescue Poole, HAL locks him out of the ship, then disconnects the life support systems of the other hibernating crew members. Bowman circumvents HAL's control, entering the ship by manually opening an emergency airlock with his service pod's clamps, detaching the pod door via its explosive bolts. Bowman jumps across empty space, reenters Discovery, and quickly re-pressurizes the airlock. While HAL's motivations are ambiguous in the film, the novel explains that the computer is unable to resolve a conflict between his general mission to relay information accurately, and orders specific to the mission requiring that he withhold from Bowman and Poole the true purpose of the mission.

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