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15 Sentences With "joypads"

How to use joypads in a sentence? Find typical usage patterns (collocations)/phrases/context for "joypads" and check conjugation/comparative form for "joypads". Mastering all the usages of "joypads" from sentence examples published by news publications.

And while you could hook up four knockoff joypads to a PC to run an emulated version of Mario Kart 264, it wouldn't be quite the same experience as the real console.
It's important to match the control scheme with the platform, so in the same way that touchscreen virtual joypads would never be on par with a physical control pad, the reverse situation applies to Telepaint!.
Razer makes most of its money through the sale of peripherals, which counted for 303 percent of income last year and include items for PC and console gamers such as customized headphones, mice and joypads outfitted for gaming, colorful keyboards and large scale screens.
If the game is played on an Atari ST machine that does not have more than 1MB of memory, features such as speech synthesis and other graphical effects are deactivated. When played on the Atari Falcon, the game's frame rate is increased and the visuals are improved. In addition, the game can also be played with either the Atari Jaguar joypads or Power Pad joypads (gray version of Jaguar joypads marketed for the STe and Falcon).
Isao Okawa, chairman of CSK, became the chairman of Sega, while Nakayama was installed as CEO of Sega Enterprises, Ltd. Following the buyout, Sega released another console, the SG-1000 II, on July 31, 1984. The SG-1000 II replaced the hardwired joystick with two detachable joypads.
In Poland, the most popular Famiclone is the Pegasus. Pegasus is an PAL mode despite using NTSC Famicom cartridges. Pegasus was sold in "Action Sets" and was available both on street markets and larger electronic stores, and was even advertised on TV. The light gun bundled with the "Pegasus Action Set" resembles the Zapper. The Pegasus joypads, in addition to the buttons found on the original Famicom controller, also had two Turbo buttons.
In 2013, independent programmer Future Driver, inspired by the Disney film Wreck-It Ralph, developed Fix-It Felix Jr. for the Genesis. In 2017, American company Mega Cat Games released Coffee Crisis, a Beat 'em up, for the Sega Genesis. On December 5, 2007, Tectoy released a portable version of the Genesis/Mega Drive with twenty built-in games. Another version called "Mega Drive Guitar Idol" comes with two six-button joypads and a guitar controller with five fret buttons.
IGN said the graphics are the "low point of the game", which was redeemed by solid gameplay and attention to detail. IGN, Edge, and Shawn Smith and Crispin Boyer of Electronic Gaming Monthly all argued that the low draw distance was an easily forgivable shortcoming given the limitations of the PlayStation."G-Police Review", Edge, Nov 1997 (Issue 51), p. 92 Edge praised the large city environments, flight simulation (noting the support for analog joypads), "marvellous" cut scenes and "great variety and imagination" of the playable missions.
" In Japan, Famitsu gave it a score of 30 out of 40 for the latter console version, and 29 out of 40 for the former. Edge gave the N64 original eight out of ten, saying, "Arcade racing fans will no doubt be throwing their joypads against the nearest wall mere minutes after slotting in the cart and powering up their 64bit [sic] machine. However, although still faced with a formidable challenge (certainly in champion mode), F1 aficionados and those able to appreciate elaborate car physics should have a far more enjoyable time.
This has been standard in most game controllers since, until the Wii appeared. The Virtual Boy Controller was a controller which utilized dual joypads similar to how analog sticks functioned in later "dual control" sixth- generation systems. The presence of two pads was an effort to control objects in a 3D environment (one pad controlling pitch and turning while the other controlling forward movement and strafing). ;Analog stick An analog stick sometimes called a control stick or thumbstick, is an input device for a game controller that is used for two-dimensional input.
After the Genesis was discontinued, Majesco Entertainment released the Genesis 3 in North America as a budget version of the console in 1998. Majesco also released a budget version of the Sega Pico in North America in August 1999. In Brazil, where the Genesis never ceased production, Tectoy released a portable version of the Genesis with twenty built-in games on December 5, 2007. Another Tectoy variant of the console called "Mega Drive Guitar Idol", released in 2009 in Brazil, includes two six-button joypads and a guitar controller with five fret buttons.
The original Microsoft SideWinder gamepad had a digital directional pad, six fire buttons, two trigger buttons, and a "Mode" and "Start" button. The original gameport version had a pass-through, so additional joypads or joysticks could be used without unplugging the SideWinder, and also allowed the connection of up to four SideWinder gamepads working simultaneously. Newer USB versions of the SideWinder gamepad have a round digital directional pad instead of the more traditional cross-shaped directional pad, and lack the mode button. The Microsoft SideWinder's button layout is very similar to that of the Sega Saturn controller, which was released over the same time period.
Tim Soete of GameSpot remarked that "the gut-turning velocities achieved during parts of the game - and the requirement that your reflexes one-up this pace - is definitely where the challenge lies in Moto Racer." The vast majority also applauded the controls, particularly when using analog joypads. Jay Boor of IGN disagreed, saying the realism and precision of the bike's handling frustrated him. Crispin Boyer of Electronic Gaming Monthly (EGM) acknowledged that while the game is too easy on easy difficulty, medium difficulty is rather unforgiving, but he and co-reviewers John Ricciardi and Kelly Rickards found this outweighed by the strong controls and overall fun of the game.
Lisa Schwarzbaum of Entertainment Weekly called Mortal Kombat "a contentedly empty-headed extended advertisement for the joy of joypads (filmed in cheesily ornate cinema de Hong Kong style)" and too noted how it "is notably free of blood and gore." According to Stephen Holden of The New York Times, "Mortal Kombat might be described as mythological junk food. Although there is talk of the three kombatants' having to face their deepest fears to prevail, the action is so frenetic and the dialogue so minimal that the allegory is weightless." Roger Ebert said he was "right in the middle" and noted that the fans might be disappointed by the film's killings being much less brutal than the notoriously violent Mortal Kombat video games.
The Four Score for the original NES. The earliest multi-controller adapter was the Joypair by HAL Laboratory, released in Japan for Nintendo's Family Computer in 1985, which allows two additional controllers to be plugged into the console's DA-15 expansion port. Originally the Joypair was only intended to allow two players to use specialized controllers (specifically HAL's controllers) in place of the standard Famicom joypads (which were hardwired into the console itself), but Nekketsu Kōkō Dodgeball Bu (the Japanese version of Super Dodge Ball) utilized it to allow up to four players to participate in the game's Bean Ball mode.Hori later released the Twin Adapter in 1989 as an alternative to the Joypair, while certain controllers (such as the ASCII Stick series and certain models of the Family Champ joysticks) came equipped with an additional expansion port that allowed for users to connect an additional controller into them.

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