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29 Sentences With "event handler"

How to use event handler in a sentence? Find typical usage patterns (collocations)/phrases/context for "event handler" and check conjugation/comparative form for "event handler". Mastering all the usages of "event handler" from sentence examples published by news publications.

Then you pick an 'event handler,' which is basically a trigger action, like 'swiping right on your iPhone.
The second step is to bind event handlers to events so that the correct function is called when the event takes place. Graphical editors combine the first two steps: double-click on a button, and the editor creates an (empty) event handler associated with the user clicking the button and opens a text window so you can edit the event handler. The third step in developing an event- driven program is to write the main loop. This is a function that checks for the occurrence of events, and then calls the matching event handler to process it.
TinTin++ has various other features that are commonly found in modern MUD clients, such as automapping, MCCP, friend-to-friend messaging, logging in HTML, and a Telnet event handler.
The text between elements is also available through DOM properties and methods. The DOM also provides access to user actions such as pressing a key and clicking the mouse. It is possible to intercept and process these and other events by creating event handler functions and routines. The event handler receives control each time a given event occurs and can carry out any appropriate action, including using the DOM to change the document.
Any way you slice them the states are solidly identified and clearly defined. A more featureful event handler is a POE::Session subclass called POE::NFA - an event-driven Nondeterministic finite Automaton (a smarter finite state machine). This event handler moves from one strictly defined state to another as events, polls, user selections, or other external events require. This state machine acts to encapsulate a wide range of generic event driven threads allowing much tighter tracking along the execution path than the relatively informal POE::Session.
Because the code is for checking for events and the main loop are common amongst applications, many programming frameworks take care of their implementation and expect the user to provide only the code for the event handlers. In this simple example, there may be a call to an event handler called that includes an argument with a string of characters, corresponding to what the user typed before hitting the ENTER key. To add two numbers, storage outside the event handler must be used. The implementation might look like below.
Traditionally, JavaScript was often placed inline together with an HTML document's markup. For example, the following is a typical way to register a JavaScript event handler in HTML: The purpose of HTML markup is to describe a document's structure, not its programmatic behavior. Combining the two can negatively impact a site's maintainability, like combining content and presentation. JavaScript behavior created and referenced in the HTML can be harder to use and maintain, for example when setting handlers for several events on a single element, when setting the same event handler on several elements, or when using event delegation.
Default values are provided when the control is created, but may be changed by the programmer. Many attribute values can be modified during run time based on user actions or changes in the environment, providing a dynamic application. For example, code can be inserted into the form resize event handler to reposition a control so that it remains centered on the form, expands to fill up the form, etc. By inserting code into the event handler for a keypress in a text box, the program can automatically translate the case of the text being entered, or even prevent certain characters from being inserted.
It could then find all the images of class `thumb` and attach an `onmouseover` or an `onclick` event handler that is specified in- line to provide the slick behaviour. For example, when invoked the event handler may send an Ajax request to the server for the full-size image, then add a `div` to the page DOM invoking existing CSS so it appears in front of existing content, which itself may become partially greyed out. The `div` will need a close button, perhaps a visual 'spinner' to show that data is loading, etc. Finally, when the Ajax data arrives, the handler hides the spinner and inserts the full-size image into the new `div` for display.
The action execution model is based on the decoding and processing of action sequences that serve as event handlers. Execution of action sequences are serialized through the sequential dispatching of events to event handlers, completing the execution of an action sequence functioning as an event handler before executing any other applicable event handlers (for that event) and before processing any other enqueued event.
Tortuga utilizes a programming paradigm that greatly reduces the burden on the simulation on developer. Tortuga treats each simulation entity as a separate thread and allows the user to specify a run method. This allows the developer to focus on simulation specifics without littering event handler code all over the place. This means that a Tortuga simulation is inherently limited by the number of threads the JVM is able to support.
It is sometimes useful to stop a single trigger on one element lead to multiple triggers on ancestors. JavaScript provides the following methods to prevent event bubbling: 1) stopPropagation(): This method stops the further propagation of any particular event to its parents, invoking only the event handler of the target element. Although supported by all W3C compliant browsers, Internet Explorer below version 9 requires the historical alias cancelBubble, as in: event.cancelBubble = true; For all W3C compliant browsers: event.
TinyOS programs are composed of event handlers and tasks with run-to-completion semantics. When an external event occurs, such as an incoming data packet or a sensor reading, TinyOS signals the appropriate event handler to handle the event. Event handlers can post tasks that are scheduled by the TinyOS kernel some time later. LiteOS is a newly developed OS for wireless sensor networks, which provides UNIX-like abstraction and support for the C programming language.
Event driven systems are typically used when there is some asynchronous external activity that needs to be handled by a program; for example, a user who presses a button on their mouse. An event driven system typically runs an event loop, that keeps waiting for such activities, e.g. input from devices or internal alarms. When one of these occurs, it collects data about the event and dispatches the event to the event handler software that will deal with it.
Micro Focus UFT uses VBScript as its scripting language. VBScript supports classes but not polymorphism and inheritance. Compared with Visual Basic for Applications (VBA), VBScript lacks the ability to use some Visual Basic keywords, does not come with an integrated debugger, lacks an event handler, and does not have a forms editor. HP added a debugger, but the functionality is more limited when compared with testing tools that integrate a full-featured IDE, such as those provided with VBA, Java, or VB.NET.
The JVMTI is a native interface of the JVM. A library, written in C or C++, is loaded during the initialization of the JVM. The library has access to the JVM state by calling JVMTI and JNI (Java Native Interface) functions and can register to receive JVMTI events using event handler functions that are called by the JVM when such an event occurs. JVMTI was defined through the Java Community Process by JSR-163, the specification for the Java Platform Profiling Architecture.
LCSI wrote Apple Logo, and the Atari version maintains strong compatibility with it. Atari Logo includes commands that support Atari 8-bit enhanced graphics: 4 simultaneous drawing turtles that look like actual turtles instead of triangles, a built-in editor for redefining turtle shapes, and an event handler for collision detection. The `TOOT` primitive plays a tone on one of two 16-bit audio channels given a frequency, volume, and duration. Atari Logo shipped with a 216-page manual and a 16-page Quick Reference Guide.
The first step in developing an event-driven program is to write a series of subroutines, or methods, called event-handler routines. These routines handle the events to which the main program will respond. For example, a single left-button mouse- click on a command button in a GUI program may trigger a routine that will open another window, save data to a database or exit the application. Many modern-day programming environments provide the programmer with event templates, allowing the programmer to focus on writing the event code.
When the user selects an element, an event handler is called that executes code that the programmer created to perform the action for that list item. Alternatively, a Visual Basic component can have no user interface, and instead provide ActiveX objects to other programs via Component Object Model (COM). This allows for server-side processing or an add-in module. The runtime recovers unused memory using reference counting, which depends on variables passing out of scope or being set to Nothing, avoiding the problem of memory leaks that are possible in other languages.
In event handler loops, the sequence of events is not known at compile-time, so the repeated switch is both necessary and correct (see event-driven programming, event loop and event-driven finite state machine). This is not a performance antipattern, though it may lead to an inconsequential performance penalty due to the lack of an unrolled loop. Rather, it is a clarity antipattern, as in any non- trivial example it is much more difficult to decipher the intent and actual function of the code than the more straightforward refactored solution.
It is likely that the name comes from the MX suffix given to Macromedia Studio products released in 2002 and 2004, or simply "Macromedia eXtensible Markup Language". MXML is used mainly to declaratively lay out the interface of applications and can also be used to implement business logic and internet application behaviors. It can contain chunks of ActionScript code, either when creating the body of an event handler function, or with data binding where the curly braces ({) syntax is used. MXML is often used with Flex Server, which dynamically compiles it into standard binary SWF files.
End In practice, this trivial example would be spotted straight away and fixed. In most real examples, the cycle of references spans more than two objects, and is more difficult to detect. A well-known example of this kind of leak came to prominence with the rise of AJAX programming techniques in web browsers in the lapsed listener problem. JavaScript code which associated a DOM element with an event handler, and failed to remove the reference before exiting, would leak memory (AJAX web pages keep a given DOM alive for a lot longer than traditional web pages, so this leak was much more apparent).
NVDA is organized into various subsystems, including the core loop, add-ons manager, app modules, event handler and input and output handlers, along with modules to support accessibility APIs such as Microsoft Active Accessibility. NvDA also features various graphical user interfaces of its own powered by wxPython, such as various preference dialogs, and setup and update management dialogs. NVDA uses objects to represent elements in an application such as menu bars, status bars and various foreground windows. Various information about an object such as its name, value and screen coordinates are gathered by NVDA through accessibility APIs exposed by an object, such as through UIA (User Interface Automation).
Finalization is formally complementary to initialization – initialization occurs at the start of lifetime, finalization at the end – but differs significantly in practice. Both variables and objects are initialized, primarily to assign values, but in general only objects are finalized, and in general there is no need to clear values – the memory can simply be deallocated and reclaimed by the operating system. Beyond assigning initial values, initialization is primarily used to acquire resources or to register an object with some service (like an event handler). These actions have symmetric release or unregister actions, and these can symmetrically be handled in a finalizer, which is done in RAII.
In computer science, the event loop is a programming construct or design pattern that waits for and dispatches events or messages in a program. The event loop works by making a request to some internal or external "event provider" (that generally blocks the request until an event has arrived), then calls the relevant event handler ("dispatches the event"). The event loop is also sometimes referred to as the message dispatcher, message loop, message pump, or run loop. The event-loop may be used in conjunction with a reactor, if the event provider follows the file interface, which can be selected or 'polled' (the Unix system call, not actual polling).
A loop-switch sequence (also known as the for-case paradigmThe FOR-CASE paradigm and Switched on Loops at The Daily WTF or Anti-Duff's Device) is a programming antipattern where a clear set of steps is implemented as a switch- within-a-loop. The loop-switch sequence is a specific derivative of spaghetti code. It is not necessarily an antipattern to use a switch statement within a loop—it is only considered incorrect when used to model a known sequence of steps. The most common example of the correct use of a switch within a loop is an inversion of control such as an event handler.
Warren Teitelman, "Toward a programming laboratory", in J. N. Buxton and Brian Randell, Software Engineering Techniques, April 1970, a report on a conference sponsored by the NATO Science Committee, Rome, Italy, 27–31 October 1969, p. 108ff. The program was developed based upon Teitelman's own writing style and idiosyncrasies in 1972, and then used by other individuals in his office, followed by users across the industry. In 1977, he and Bob Sproull implemented the first client–server window system, D-Lisp. D-Lisp used the Alto as a display device on which ran the window manager and event handler, communicating with Interlisp running on a MAXC (a PDP-10 clone).
The virus hooks the Word event handler to close documents in order to run its code. This virus infects documents and templates when a document is opened. It makes the following modifications to the infected documents:Images showing the effects of the virus Also, when opening or closing a Word document, a dialogue box pops up displaying the string text "Did you wish Shankar on his birthday?" Shankar's virus is also able to affect a computer's time, being able to speed up or reverse time to restore itself (in a way similar to the system restore function) or create a copy of itself to remain inactive until a future time if it should be removed via an antivirus program.
In an attempt to avoid unstyled content, front-end developers may choose to hide all content until it is fully loaded, at which point a load event handler is triggered and the content appears. To emulate a FOUC, developers can use browser add-ons that are capable of disabling a web page's CSS on the fly. Firebug and Async CSS are such add-ons. While, by 2016, several different techniques had been developed to avoid undesired display behaviours, a change in rendering behaviour in Google Chrome version 50, whereby stylesheets injected by JavaScript are prevented from blocking page loading, as required by the HTML5 specification, brought the situation to website creators' attentions again, particularly affecting users of Typekit, a web typography product from Adobe Systems.

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