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62 Sentences With "beholders"

How to use beholders in a sentence? Find typical usage patterns (collocations)/phrases/context for "beholders" and check conjugation/comparative form for "beholders". Mastering all the usages of "beholders" from sentence examples published by news publications.

Hair, in the eyes of the beholders — partly because it is so much in the eyes of the beholders — is, as it ever was, a political issue.
He changes forms as the needs of his beholders change.
But it's also slim, light, and, in some beholders' eyes, handsome.
Which is a metaphor for something in fashion, if beholders care to think about it.
"The Beholders" (2015) is a vision of floating hands encircling a mysterious ring or portal deep in the jungle.
Every single realist form, the ones that claim to hold a mirror to nature, has made beholders panic—and worse.
Fiona the Hippo Before Fiona could become a proxy for the life circumstances of beholders worldwide, she had to survive her own.
It glowed brightly for a few minutes in the eyes of its beholders, secessionist Catalonians, before being snuffed out by Spain's government in Madrid.
In Greek mythology, Mr Castellucci recalls, Medusa is changed into a monster, with snakes for hair and a face that turns its beholders to stone.
VR is akin to a super-technological magic trick in which beholders believe they see something they don't really see and that does not really exist.
Demolishing the generally-upheld boundaries between artwork and its beholders, America offers museum-goers a chance to interact with a piece of art by releasing their bodily excrements onto it.
We can learn from the anti-vaccination movement and climate change denialism that the actual credibility of information is sometimes incongruent with its perceived credibility in the eyes of different beholders.
Deciphering it has been left to beholders whose natural tendency is to focus on its artifice, as if these shots were actually still captures of a performance, as if the sheet of glass she presses against her breasts in one photo, or the mask she uses to cover her open legs in another, are props for some dark play.
The thing is apt to be disturbing to unhabituated beholders.
Beholders worship their insane, controlling goddess known as the Great Mother, though some also, or instead, follow her rebel offspring, Gzemnid, the beholder god of gases. Some beholder strains have mutated far from the basic beholder stock. These are aberrant beholders, of which there are numerous different types. These aberrants may have differing abilities and/or appearances but the unifying feature among beholders and the various aberrant beholders seems to be a simple, fleshy body with one or more grotesque eyes.
I, Tyrant expands on the information given about beholders primarily in the Monstrous Manual through details of the race's history, religion, culture, settlements and psychology, as well as statistics on further true beholder deviants. The book also provides rules for psionics and magic items available to beholders.
Beholders have been used on the cover of different Dungeons & Dragons handbooks, including the fifth edition Monster Manual.
Beholders wishing to cast spells like ordinary wizards relinquish the traditional use of their eyestalks, and put out their central anti-magic eye, making these beholder mages immediate outcasts. In 4th edition, different breeds of beholders have different magic abilities. Beholder Eyes of Flame only have Fear, Fire, and Telekenesis Rays; Eyes of Frost are the same, with fire replaced by frost. The Beholder Eye Tyrant is mostly unchanged from traditional beholders, but the Death Ray causes ongoing necrotic damage rather than an instant kill, and the Disintegration Ray does not automatically kill its target.
Beholders are extremely xenophobic. They will sometimes take members of other, non- beholder races as slaves; however, they will engage in a violent intra-species war with others of their kind who differ even slightly in appearance. This intense hatred of other beholders is not universal; the most prominent exceptions are Hive Mothers, who use their powers of mind control to form hives with other beholders and beholder-kin. Beholder communities in the Underdark often, when provoked, wage war on any and all nearby settlements, finding the most resistance from the drow and illithids.
In Deep Horizon, the subterranean humanoid race known as the desmodus are in danger of being eliminated by evil beholders and salamanders.
The most famous lone beholder is Large Luigi, who works as a barkeeper on the Rock of Bral. Beholders use a large number of different ship designs. Some of these ships feature a piercing ram but others have no weaponry. All beholder ships allow a circuit of beholders to focus their eye stalks into a 400-yard beam of magical energy.
Beholders are especially prominent in the Forgotten Realms campaign setting, where they infiltrate and seek to control many sectors of society—many beholders are allied to the Zhentarim, some work with the Red Wizards of Thay, and a particularly powerful beholder, known as "The Evil Eye" or "The Xanathar" controls Skullport's influential Thieves Guild. ("The Xanathar" is the title of the thieves guild leader, passed from one to the next.) Beholders also compete to control the Underdark from where most of them originate, with their base of power in the City of the Eye Tyrants, Ootul. Known for shooting beams from their medusa-like eye tentacles and petrifying would-be adventurers.
According to Ken Rolston, the beholder and the mind flayer "win starring roles as intergalactic menaces" in Spelljammer, and notes that the beholders, "with their abundant magical powers, are perhaps the most formidable warrior race of the universe, but fortunately they are too busy slaughtering one another to present a big threat to other spacefaring races". Beholders in the Spelljammer campaign are common antagonists, like the deadly neogi and sadistic illithids. However, one thing prevents them from being the most dangerous faction in wildspace: the beholders are engaged in a xenophobic civil war of genetic purity. There are a large number of variations in the beholder race with some sub-races having smooth hides and others chitinous plates.
In the Eberron campaign setting, beholders served as living artillery during the Daelkyr incursion, using the terrible power of their eyes to shatter whole goblin armies. Beholders do not reproduce naturally and have not created a culture of their own—they are simply the immortal servants of the daelkyr. Most continue to serve their masters, commanding subterranean outposts of aberrations or serving as the hidden leaders of various Cults of the Dragon Below. Others lead solitary lives, contemplating mysteries or studying the world.
Other noticeable differences include snakelike eyestalks or crustacean like eyestalk joints. Some variations seem minor such as variations in the size of the central eye or differences in skin colour. Each beholder nation believes itself to be the true beholder race and sees other beholders as ugly copies that must be destroyed.I, Tyrant p 36, TSR 1996 Lone beholders in wildspace are often refugees who have survived an attack that exterminated the rest of their nest or are outcasts who were expelled for having some form of mutation.
Such lone beholders may manipulate humanoid communities, but their actions are rarely driven by a desire for personal power. Members of the Cults of the Dragon Below believe that these creatures function as the eyes of a greater power. Some insist that they serve Belashyrra, a powerful Daelkyr who is also known as the Lord of Eyes. Others claim the beholders are the eyes of Xoriat itself—that while they serve the daelkyr, they are conduits to a power even greater and more terrible than the shapers of flesh.
The supplement added new treasure and magic items, and new spells, including 7th, 8th, and 9th level spells. The supplement also included a section on monsters, introducing the lizard men, beholders, displacer beasts, blink dogs, carrion crawlers, and many others.
The book introduces the concept of Anti-Magic, a property possessed by the game's Immortals, and certain monsters like beholders, which reduces or nullifies the effects of magic within its sphere of influence. This book covers rules for character-ruled realms, reality shifts, nonhuman spellcasters, and artifacts.
Kim Whan-ki, Christie's auction house (further lots of Kim's work listed). Kim's early works were semi- abstract paintings which allowed beholders to see certain forms, but his later works were more deeply absorbed abstract paintings, filled with lines and spaces.Lee Gyuhyun, 안녕하세요 예술가씨, Hello Mr.Ms. Artist., p.
Stewart, Doug, ed. Monstrous Manual (TSR, 1994) The book I, Tyrant (1996),Allston, Aaron. I, Tyrant (TSR, 1996) and the Monstrous Arcana module series that accompanies it, develops the beholder further. I, Tyrant expands the information on beholders through details of the race's history, religion, culture, settlements and psychology, and more.
Both of them command the bandits and beholders from the Ruborian Desert. The Previous Overlord, having possessed the body of the Wizard (who was the founder of the group of heroes), shows pride in his work, which involves deception and an urge for supreme power, and is the game's main antagonist.
For the Korean public it had more a private or a complex philosophical character. […] Others, notably European beholders, saw a more political inspired reference. This might be evident, with regard to the location in South Korea and its historical separation of North Korea.” Thyra Schmidt “does not want to specify any interpretation.
During the rainy season, the area is quite a sight for the beholders. The river Pinakini flows from west to east, changing its course towards the south at Pushpagiri and soon after the hamlet of Sivalapalle, the river changes its course again to travel east finally opening into the sea in Nellore District.
Skullport is a city that lies more than a mile beneath Waterdeep. Skullport is a lawless place of slave traders, pirates, and demi- humans, where illithids, drow, beholders and other less savory creatures traffic with merchants and buccaneers from the surface. This settlement was detailed in the 1999 supplement Skullport, written by Joseph C. Wolf.
Dyrrn is responsible for the creation of dolgaunts and dolgrims. Dyrrn is believed to be trapped beneath the Eldeen Reaches. Also known as the Lord of Eyes, Belashyrra is said to have created beholders. It is said to have a chamber within its citadel covered in eyes, through which it can look through the eyes of any living creature.
The number of > persons present was stated at from five to eight thousand, and some said ten > thousand. Punctually at the time appointed, half-past one, the racing > commenced. The bold Fen-men soon appeared, whose iron frames, lion sinews, > elasticity of action and body, astonished all beholders. They were a fine > specimen of the bold peasantry of England.
Performativity in Byzantium and Medieval Russia, ed. A. Lidov, Moscow: Indrik, 2011, pp.533-562 Spatial icons are essentially dynamic and performative in nature, such that the formal boundary between ‘image’ and ‘beholder’ no longer pertains. Typically, the beholders of spatial icons are actively involved in some way and become, to a certain extent, co-creators of the icons.
Classic creatures such as aboleths, beholders, and mind flayers originate in the Far Realm. The Far Realm is occasionally referred to as "Outside", because it seems to exist outside of reality as defined by the world, the fundamental planes and the parallel planes. In Eberron, the Far Realm is equated with Xoriat, the Realm of Madness.
When a particular object or event captures attention to the extent to which the beholders' attentional capacity is completely absorbed, the resulting inattentional blindness has been known to cause dramatic accidents. For example, an airliner crew, engrossed with a blinking console light, failed to notice the approaching ground and register hearing the danger alarm sounding before the airliner crashed.
The Whalers on the 1546 Desceliers Map, Seen Through the Eyes of Different Beholders. Newfoundland and Labrador Studies, Vol. 19, No. 1: The New Early Modern Newfoundland: Part 2. By the early 17th century, other nations entered the trade in earnest, seeking the Basques as tutors, "for [they] were then the only people who understand whaling", lamented the English explorer Jonas Poole.
During the trial, Sir John Holker asked, "Not a view of the Cremorne?" to which Whistler was quoted as saying, "If it were a view of Cremorne, it would certainly bring about nothing but disappointment on the part of the beholders."Prideaux, pg. 126 However, his case was not helped when The Falling Rocket was accidentally presented to trial upside down.Prideaux, pp.
The original Greyhawk booklet cover, featuring one of the earliest depictions of a beholder A beholder is an aberration comprising a floating spheroid body with a large fanged mouth and single eye on the front and many flexible eyestalks on the top. A beholder's eyes each possess a different magical ability; the main eye projects an anti-magical cone, and the other eyes have different spell-like abilities (disintegrate objects, transmute flesh to stone, cause sleep, slow the motion of objects or beings, charm animals, charm humans, cause death, induce fear, levitate objects, and inflict serious wounds). Many variant beholder species exist, such as "observers", "spectators", "eyes of the deep", "elder orbs", "hive mothers", and "death tyrants". In addition, some rare beholders can use their eyes for non-standard spell-like abilities; these mutant beholders are often killed or exiled by their peers.
Dhulikhel is an ideal station to stop for overnight stay while going to Tibet and coming back to Kathmandu. 300px The Mountains The snowfed mountains seen from Dhuklikhel are a fine panoramic. When a blue haze covers the lower portion of the mountains, they seem to be floating in the air. Green inviting hills of which still virgin and some turned into beautifully carved agricultural terraces cater to the beholders' pleasure.
The immense complex of caverns and passages that lie beneath many parts of the continent of Faerûn is known as the Underdark. It contains cities of the elf-related drow including the infamous Menzoberranzan and the ruins of Ched Nasad, as well as Maerdrimydra, Llurth Dreir and Sshamath; cities of duergar such as Gracklstugh and Dunnspeirrin; and almost unpronounceable cities of creatures called the kuo-toa, illithids, and beholders.
"Image-Paradigms as a Notion of Mediterranean Visual Culture: a Hierotopic Approach to Art History" in Crossing Cultures. Papers of the International Congress of Art History. CIHA-2008, Melbourne, 2009, pp.177-183 According to his conception, an image-paradigm is a guiding image- vision that is created with the help of various media and that is aimed at evoking the same image in the mind of beholders of a sacred space.
An image- paradigm, which is essentially different from an illustrative picture or representation, is a means of communication between the creators of sacred spaces and their beholders. It constitutes a kernel of meaning that gives form to an entire hierotopic project. As an example, the image of the Heavenly Jerusalem, which was present in Medieval churches without being directly represented, is one of the most significant image-paradigms in the Christian tradition.A. Lidov.
In Eye of Doom, the player characters find their way to the small village of Cumbert (which is on top of an underground complex which houses a beholder hive), where they are quickly ambushed by members of the Unblinking Eye, which is a secret society of humans in the village who are dedicated to serving the interests of the beholders beneath them. In order to progress further through the scenario, the players have to infiltrate the Unblinking Eye.
Second edition supplements to Advanced Dungeons & Dragons, especially those of the Spelljammer campaign setting, added further details about these classic creatures' societies and culture. Beholders feature prominently in the Spelljammer setting, and a number of variants and related creatures are introduced in the Spelljammer: AD&D; Adventures in Space campaign set, in the Lorebook of the Void booklet (1989). It also appeared in the Monstrous Compendium Volume One (1989),Cook, David, et al. Monstrous Compendium Volume One (TSR, 1989) and is reprinted in the Monstrous Manual (1993).
Alien races inhabiting the Spelljammer universe included humans, dwarves, xenophobic beholders, rapacious neogi, militant giff (humanoid hippopotami), centaurlike dracons, hubristic elf armadas, spacefaring orcs called "scro", mysterious arcane, the Thri-kreen insectoids, and bumbling tinker gnomes. Illithids were another major race, but were presented as more mercantile and less overtly evil than in other D&D; settings. The Monstrous Compendium series added many more minor races. The simian Hadozee were also introduced into the setting, and later incorporated into the 3.5 rules in the supplemental book Stormwrack.
The beholder is a fictional monster in the Dungeons & Dragons fantasy role- playing game. It is depicted as a floating orb of flesh with a large mouth, single central eye, and many smaller eyestalks on top with powerful magical abilities. The beholder is among the Dungeons & Dragons monsters that have appeared in every edition of the game since 1975. Beholders are one of the few classic Dungeons & Dragons monsters that Wizards of the Coast claims as Product Identity and as such was not released under its Open Game License.
On November 16, 2010, Wizards of the Coast released the Beholder's Collector Set, featuring four beholders: Beholder Eye of Frost, a Ghost Beholder, an Eye of Shadow, and a Beholder Eye Tyrant. The Ghost Beholder and the Eye of Shadow were new sculpts. In November 2011, Wizards of the Coast released a Dragon Collector's set featuring five dragons, one in each of D&Ds; standard colors for chromatic dragons. The green and white dragon sculpts were new additions to the line, while the red, blue, and black dragon sculpts were reissued from earlier products.
Or Z1, Z2 and Z3 may have the adventurers fighting a similar enemy such as beholders. Though related, most modules were stand-alone and could be played without playing any of the other related modules. TSR also used the module coding system on modules for several of non-Dungeons & Dragons roleplaying games including modules for (Advanced) Marvel Super-Heroes and the Conan Role-Playing Game. The module code was de-emphasised in the late 1980s, which also saw the campaign setting logo become a main feature of the cover.
Precedent viewed against passing time can serve to establish trends, thus indicating the next logical step in evolving interpretations of the law. For instance, if immigration has become more and more restricted under the law, then the next legal decision on that subject may serve to restrict it further still. The existence of submerged precedent (reasoned opinions not made available through conventional legal research sources) has been identified as a potentially distorting force in the evolution of law.Elizabeth Y. McCuskey, Clarity and Clarification: Grable Federal Questions in the Eyes of Their Beholders, 91 NEB.
12 May 2018 Their holy austerity roused the admiration of all beholders, and the kings of England and France vied with one another in bestowing favours upon them. Henry II of England had the monastery rebuilt, and King St. Louis IX of France erected a Grandmontine house at Vincennes near Paris. There were three Grandmontine monasteries in England: Alberbury in Shropshire, Craswall in Herefordshire, and Grosmont Priory in North Yorkshire. The system of lay brothers was introduced on a large scale, and the management of the temporals was in great measure left in their hands; the arrangement did not work well.
"We have adorned the lowest heaven with an adornment – the planets." (37:7) "And We have, indeed, made mansions of stars in the heaven and have adorned it for beholders." (15:17) "Blessed is He Who has made in the heaven mansions of the stars and has placed therein a Lamp producing light and a moon that reflects light." (25:62) "…And He created the sun and the moon and the stars – all made subservient by His command…" (7:55) The above verses of the Qur'an, according to the Ahmadiyya Community, have many interpretations, one in which the verses reveal key astronomical knowledge about the stars, planets and other celestial bodies.
On April 25, 1865, the hearse, carrying Lincoln's body, was drawn through the streets of Manhattan en route to New York City Hall. It was accompanied by an "astounding" escort of 160,000 people, including soldiers, sailors, Marines, and dignitaries, in a lumbering and somber procession observed by half-a-million spectators. According to one source, upon coming into view, the hearse "just about paralyzed all beholders with its magnificence". In his book Lincoln's Body: A Cultural History, University of Southern California history professor Richard Wightman Fox observed that "in its intricate symbolism, this hearse outdid the others that carried Lincoln's body along the funeral route".
Lords of the plane of Xoriat, the Realm of Madness, daelkyr are immortal and immensely powerful, and have legions of monsters created by them (like beholders, mind flayers and other kinds of aberrations) at their command. They resemble handsome humans bearing armor and weapons made from chitin and raw muscle. Like the quori before them, the daelkyr tried to invade Eberron, but ultimately the Gatekeepers, a druidic sect dedicated to protecting the world from aberrations and outsiders, were able to sever the connection between Xoriat and Eberron. A few daelkyr were trapped in Khyber after the invasion was repelled, and they have been trying to get Xoriat coterminous with the material plane ever since.
Tableau vivants, a static scene containing one or more actors or models, are an art form that Antoni has used in her work. In her installation Slumber (1994) Antoni slept in the gallery for 28 days and while she slept, an EEG machine recorded her REM patterns. Which she then wove into a blanket from the night gown under which she slept. This particular work was seen as a tableau vivant because of its spectacle aspect: > The aspirational focus of this tableau vivant, while situating the artist as > an object on view, insists on an aesthetics of connections: between the > artist and beholders, between the artists [sic] and the art institutions, > and between the artist's conscious and unconscious processes.
Confronting issues of gender, class and cultural identity, Ono sat silently until the piece concluded at her discretion. The piece was subsequently performed at the Sogetsu Art Centre in Tokyo that same year, New York's Carnegie Hall in 1965 and London's Africa Center as part of the Destruction in Art Symposium in 1966. Of the piece, John Hendricks wrote in the catalogue to Ono's Japan Society retrospective: "[Cut Piece] unveils the interpersonal alienation that characterizes social relationships between subjects, dismantling the disinterested Kantian aesthetic model... It demonstrates the reciprocity between artists, objects, and viewers and the responsibility beholders have to the reception and preservation of art." Other performers of the piece have included Charlotte Moorman and John Hendricks.
Among Lewis's film credits were Ring of Spies (1964), based on the events surrounding the Portland spy ring of the early 1960s, Galton and Simpson's satirical spoof The Spy with a Cold Nose (1966) with a cast that included Laurence Harvey, Lionel Jeffries and Eric Sykes, and a TV movie Belgrove Hotel, Goodbye (1970). She also made an uncredited appearance as a television announcer in Fahrenheit 451 (1966). Film historian Leslie Halliwell dismissed The Spy with a Cold Nose as a "rather painful, overacted and overwritten farce full of obvious jokes masquerading as satire".Halliwell's Film Guide, 7th ed (1989) The essence of Lewis's role as Lady Warburton was captured in the opening sentence of Galton and Simpson's 1967 novel based on their screenplay: "To the eyes of her beholders, the beauty of Sandra, Lady Warburton, lay in strict ratio to the importance they attached to her bank balance".
He is joined with seventeen of his friends – for all who so wish may fall in with sword and shields in support of the men who have elected to die. Armed with swords and shields alone they rush at the spearmen thronging the palisades; they wind and turn their bodies, as if they had no bones, casting them forward and backward, high and low, even to the astonishment of the beholders, as worthy Master Johnson describes them in a passage already quoted. But notwithstanding the suppleness of their limbs, notwithstanding their delight and skill and dexterity in weapons, the result is inevitable, and is prosaically recorded in the chronicle thus: The number of warriors who came and died in the early morning the next day after the elephant began to be adorned with gold trappings – being Putumana Kantar Menon and followers – was eighteen. At various times during the ten last days of the festival the same thing is repeated.
But as one of its proposals would have allowed the anatomical dissection of criminals other than murderers, the House of Lords rejected it. Though sympathetic to reform of England's Bloody Code, Lord Chief Justice Loughborough saw no need to change the law: "Although the punishment, as a spectacle, was rather attended with circumstances of horror, likely to make a more strong impression on the beholders than mere hanging, the effect was much the same, as in fact, no greater degree of personal pain was sustained, the criminal being always strangled before the flames were suffered to approach the body". When on 25 June 1788 Margaret Sullivan was hanged and burned for coining, the same newspaper (by then called The Times) wrote: The Gentleman's Magazine addressed the Prime Minister, William Pitt the Younger: Although in his objections to Wilberforce's 1786 bill Loughborough had noted that these women were dead long before they suffered the flames, many newspapers of the day made no such distinction. The Times incorrectly stated that Sullivan was burned alive, rhetoric which, in Dr Simon Devereaux's opinion, could be "rooted in the growing reverence for domesticated womanhood" that might have been expected at the time.

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