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"air-dash" Definitions
  1. to fly somewhere in a plane without much time for preparation

21 Sentences With "air dash"

How to use air dash in a sentence? Find typical usage patterns (collocations)/phrases/context for "air dash" and check conjugation/comparative form for "air dash". Mastering all the usages of "air dash" from sentence examples published by news publications.

Two girls, their cheeks flushed in the cold air, dash upstairs and push past me into the house.
These range from the familiar to the surprising, sometimes even within the same weapon: The Charge Blade changes forms, like a "trick weapon" from Bloodborne... but it also requires you to manage a special resource called phials with a series of complex maneuvers; the Glaive let's you double jump and air dash... and to get the most out of it, you need to regularly shoot a special beetle at various parts of the monster you're hunting.
"En-Eins" also introduces a double jump- like air dash, auto combos, and dash attacks.
Horizon Air Dash 8 landing at the airfield In 2008 the airport had 44,681 aircraft operations, average 122 per day: 69% general aviation, 29% air taxi, 2% airline and <1% military. 132 aircraft were then based at this airport: 67% single-engine, 9% multi-engine, 10% jet, 2% helicopter, 11% glider and 1% ultralight.
"Ground Assaults" will never jump over the opponent while "Air Assaults" can. "Air Assault" can also be done via traditional Air Dash input, which is tap forward twice. Holding back and D activates "Shield" which is an advanced guard that is essentially the barrier block or push-block mechanic from other titles. There are two types of Shield techniques, one being the regular "Shield Block" and other being "Guard Shield".
There are item capsules placed through stages as well, each containing power-ups that grant different abilities. Three items were revealed: a speed boost, a clock that stops time, and a hoverboard that allows players to glide over the level. Running behind opponents creates an effect called a "slipstream", allowing players to run faster than usual. Players can also perform an "air dash" that grants them a temporary boost in speed.
The game is entirely local multiplayer and each player controls their own anthropomorphic bird samurai character. The world is purely made of black and white parts, allowing characters to hide in plain sight due to their solid black and white colors. Players can also throw a single throwing star (which colors the enemy and makes them visible), and also air dash. One hit by the player's kendo stick results in the enemy character's death, similar to Bushido Blade.
Guilty Gear consists primarily of one-on-one competitive battles. Players are tasked with depleting their opponent's life gauge by utilizing attacks unique to each playable character. In the case of timed matches, the player with the most remaining life when time runs out is the victor of that round. The series' emphasis on speed and technicality and introduction of unique movement options such as an "air dash" would ultimately become the foundation for the "anime" subgenre of fighting games.
The Z-Saber's power and accuracy compensate for its lack of range; this offers the player a different form of challenge against bosses. Rather than acquiring weapons from the bosses (with the exception of his Giga Attack), Zero learns special techniques such as the "Hienkyaku" air-dash and "Kuuenbu" double-jump. However, Zero cannot upgrade any of his body parts in this game. The player character's maximum health can be extended by obtaining a "Heart Tank" in each of the eight stages.
The game is separated in various stages and sub-stages with their own boss-fights, enemies, and puzzles. Gameplay modes include "Story" for up to two players, "Versus" and "Training". Unlike its predecessor, Advance Guardian Heroes allows players to move smoothly towards and away from the screen, as opposed to switching between 3 planes. Some platforming elements have been added to break up the combat, and two new jumping manoeuvres, the air-dash and the homing jump, have been implemented.
Bubbles can be blown to trigger abilities, such as launching them at opponents as a ranged attack, or activating an air dash move. Their power can be increased by destroying drones that periodically spawn on the map, allowing the player to craft a larger melee weapon when fully-charged. The player can also disguise themselves as a prop on the field. Points are scored primarily by knocking out opponents, and an "Ippon" bonus can be scored as part of a KO if the player does so in combination with their abilities.
The gauge can be recharged quicker by collecting crystals and keystones. Lilac's basic attacks consist of strong but sluggish hair whips, an uppercut into the air, a crouching kick, and a dive kick from mid-air. The Dragon Cyclone, used by pressing jump mid-air, lets Lilac spin like a spinning top and deal touch damage but also acts as a double jump with reduced gravity. Pressing the special button with a full energy gauge activates the Dragon Boost, an eight-directional air dash that deals heavy touch damage and makes her temporarily invincible.
In Sigma 2, besides her unlockable single-player chapter in the story mode, Momiji is also available for co-op multiplayer gameplay on 30 special missions, as well as additional Tag Mission and Ninja Race mode in Sigma 2 Plus. She is an acrobatic character with a unique double jump ability, and can attack enemies from the air. According to GameSpot, Momiji in Sigma 2 "plays similarly to Ryu and is just as fast and formidable with a blade. She's able to leap through the air, dash, slice, dice, and more, with similar physics to Ryu" and a similar control system.
With Hibana's ability to dash in mid-air, the game requires the player to use this ability to bypass holes and hazards. Game mechanics restrict Hibana to only a double-jump and an air-dash before she falls, requiring the player to strike enemies in mid-flight to stay in the air. By doing this, the player combines accuracy and timing to stay in the air continuously, or fall to their death. If the player has a completed save file from Shinobi then Hotsuma, the protagonist of the previous game, is available as an optional playable character.
They can also use the environment to their advantage. As the player progresses in the game, they would receive new weapons and gadgets which aid combat. All of which would be unlocked by the time the player reaches the mid-point of the campaign. The game features more linear levels and a more streamlined upgrade system when compared with Shadow Warrior 2, though it introduced new movement options for Lo Wang, such as giving him the option to wall run, double jump, air dash, and utilize a grappling hook to quickly transverse between platforms and vertical surfaces.
As early as November 2017, Jeff Kaplan and the Overwatch team discussed looking at vamping Hanzo's kit to deal with this problem. After a period of testing on the Public Test Region from April 20, 2018, the new kit was introduced on May 3, 2018. This kit replaced the "Scatter Arrow" with "Storm Arrows", the ability to fire six full-powered shots in rapid succession, along with a mid-air dash move. Along with other buffs and debuffs to other attack skills, these changes were designed to bring Hanzo to be more a front-line character.
It is in the players' best interest to seize Vorpal State as often as possible to gain the most advantages it brings. From there, the D-button influences the GrD Gauge for the player's use in influencing the GrD Cycles. Holding down D will have the characters "Concentrate" which will accrue GrD Blocks in exchange for super meter, although it can be done without meter. Forward and D is an "Assault", a jumping forward air dash-like that gives a GrD Block and issue a command jump where its distance is calculated relative to the player's proximity to the opponent character leading into offensive pressure.
On 4 December 2007, Subang SkyPark Sdn Bhd announce a RM 300 million plan to transform the Terminal 3 building into an ultra-modern general and corporate aviation hub. The plan includes upgrading the terminal, creation of regional aviation center and finally the establishment of a commercial nexus. Under an agreement with Malaysia Airports, Subang Skypark will serve private aviation while Malaysia Airports will serve Berjaya Air and Firefly Airlines. Subang Skypark recently signed a lease agreement with Malaysia Airports for the land in the Airport in Langkawi.RM300m to transform Terminal 3 Firefly ATR 72 and Berjaya Air Dash 7, as seen from the tarmac of Subang Skypark.
In an attempt to lure Gargos out, Omen is later defeated by ARIA shortly after the portal to Gargos's dimension is opened. Having savored the human sensations he experienced during possession, Omen now seeks to repossess Jago and remove his soul, mutating into an Astral/Human hybrid, but is torn between his desire for power and loyalty to Gargos. Though he shares some basic moves with Jago, Omen has several unique abilities, including a mid-air dash, multiple types of projectiles with random effects, and a Shadow attack called Demonic Despair that converts all remaining health into white health if it connects. Omen is only available to players who purchase the Killer Instinct Season Two "Combo Breaker Pack" or "Ultra Edition".
In this screenshot, the player- character, Madeline, is seen dashing mid-air towards an item that replenishes the dash ability in Forsaken City. Celeste is a platform game in which players control a girl named Madeline as she makes her way up a mountain while avoiding various deadly obstacles. Along with jumping and climbing up walls for a limited amount of time, Madeline has the ability to perform a mid-air dash in the eight cardinal and intercardinal directions. This move can only be performed once and must be replenished by either landing on the ground, hitting certain objects such as replenishing crystals, or moving to a new screen (although the player is granted a second dash later on in the game).
Colgan Air Flight 3407, marketed as Continental Connection under a codeshare agreement with Continental Airlines, was a scheduled passenger flight from Newark, New Jersey, to Buffalo, New York, which crashed on Thursday, February 12, 2009. The aircraft, a Bombardier Dash-8 Q400, entered an aerodynamic stall from which it did not recover and crashed into a house in Clarence Center, New York, at 10:17 P.M. EST (03:17 UTC), killing all 49 passengers and crew on board, as well as one person inside the house.Update on NTSB investigation into crash of Colgan Air Dash-8 near Buffalo, New York NTSB advisory, March 25, 2009 "The data indicate a likely separation of the airflow over the wing and ensuing roll two seconds after the stick shaker activated while the aircraft was slowing through 125 knots and while at a flight load of 1.42 Gs. The predicted stall speed at a load factor of 1 G would be about 105 knots." Note: The predicted stall speed for this aircraft at a flight load of 1.42 Gs would be about 125 kts which is arrived at by multiplying 105 kts (the predicted stall speed at 1 G) by 1.19164 (the square root of the flight load in Gs).

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